55 lines
1.7 KiB
C#
55 lines
1.7 KiB
C#
using System.Threading.Tasks;
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using Content.Server.Storage.Components;
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using Content.Shared.Audio;
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using Content.Shared.Interaction;
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using Content.Shared.Popups;
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using Content.Shared.Sound;
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using Robust.Shared.Audio;
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using Robust.Shared.GameObjects;
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using Robust.Shared.Localization;
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using Robust.Shared.Player;
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using Robust.Shared.Serialization.Manager.Attributes;
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using Robust.Shared.ViewVariables;
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namespace Content.Server.Plants.Components
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{
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[RegisterComponent]
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public class PottedPlantHideComponent : Component, IInteractUsing, IInteractHand
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{
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public override string Name => "PottedPlantHide";
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[ViewVariables] private SecretStashComponent _secretStash = default!;
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[DataField("rustleSound")] private SoundSpecifier _rustleSound = new SoundPathSpecifier("/Audio/Effects/plant_rustle.ogg");
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protected override void Initialize()
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{
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base.Initialize();
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_secretStash = Owner.EnsureComponent<SecretStashComponent>();
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}
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async Task<bool> IInteractUsing.InteractUsing(InteractUsingEventArgs eventArgs)
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{
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Rustle();
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return _secretStash.TryHideItem(eventArgs.User, eventArgs.Using);
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}
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bool IInteractHand.InteractHand(InteractHandEventArgs eventArgs)
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{
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Rustle();
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var gotItem = _secretStash.TryGetItem(eventArgs.User);
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if (!gotItem)
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{
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Owner.PopupMessage(eventArgs.User, Loc.GetString("potted-plant-hide-component-interact-hand-got-no-item-message"));
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}
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return gotItem;
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}
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private void Rustle()
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{
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SoundSystem.Play(Filter.Pvs(Owner), _rustleSound.GetSound(), Owner, AudioHelpers.WithVariation(0.25f));
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}
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}
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}
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