Files
tbd-station-14/Content.Shared/GameObjects/EntitySystemMessages/VerbSystemMessages.cs
Pieter-Jan Briers b0f212bad5 Verbs (#124)
Right click verbs work.
2018-11-21 20:58:11 +01:00

64 lines
1.7 KiB
C#

using System;
using System.Collections.Generic;
using SS14.Shared.GameObjects;
using SS14.Shared.Serialization;
namespace Content.Shared.GameObjects.EntitySystemMessages
{
public static class VerbSystemMessages
{
[Serializable, NetSerializable]
public class RequestVerbsMessage : EntitySystemMessage
{
public readonly EntityUid EntityUid;
public RequestVerbsMessage(EntityUid entityUid)
{
EntityUid = entityUid;
}
}
[Serializable, NetSerializable]
public class VerbsResponseMessage : EntitySystemMessage
{
public readonly List<VerbData> Verbs;
public readonly EntityUid Entity;
public VerbsResponseMessage(List<VerbData> verbs, EntityUid entity)
{
Verbs = verbs;
Entity = entity;
}
[Serializable, NetSerializable]
public readonly struct VerbData
{
public readonly string Text;
public readonly string Key;
public readonly bool Available;
public VerbData(string text, string key, bool available)
{
Text = text;
Key = key;
Available = available;
}
}
}
[Serializable, NetSerializable]
public class UseVerbMessage : EntitySystemMessage
{
public readonly EntityUid EntityUid;
public readonly string VerbKey;
public UseVerbMessage(EntityUid entityUid, string verbKey)
{
EntityUid = entityUid;
VerbKey = verbKey;
}
}
}
}