Files
tbd-station-14/Content.Server/Botany/Components/PlantHolderComponent.cs
Rane c022afaec4 Remove IInteractHand (#7601)
* Plantholder

* Strap

* Finish him

* Mirror review stuff
2022-04-23 13:49:45 +10:00

631 lines
20 KiB
C#

using Content.Server.Atmos;
using Content.Server.Atmos.EntitySystems;
using Content.Server.Botany.Systems;
using Content.Server.Chemistry.EntitySystems;
using Content.Server.Hands.Components;
using Content.Shared.Botany;
using Content.Shared.Chemistry.Components;
using Content.Shared.Chemistry.Reagent;
using Content.Shared.FixedPoint;
using Robust.Shared.Prototypes;
using Robust.Shared.Random;
using Robust.Shared.Timing;
namespace Content.Server.Botany.Components
{
[RegisterComponent]
public sealed class PlantHolderComponent : Component
{
public const float HydroponicsSpeedMultiplier = 1f;
public const float HydroponicsConsumptionMultiplier = 4f;
[Dependency] private readonly IRobustRandom _random = default!;
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
[Dependency] private readonly IGameTiming _gameTiming = default!;
[Dependency] private readonly IEntityManager _entMan = default!;
[ViewVariables] private int _lastProduce;
[ViewVariables(VVAccess.ReadWrite)] public int MissingGas;
private readonly TimeSpan _cycleDelay = TimeSpan.FromSeconds(15f);
[ViewVariables] public TimeSpan LastCycle = TimeSpan.Zero;
[ViewVariables(VVAccess.ReadWrite)] private bool _updateSpriteAfterUpdate;
[ViewVariables(VVAccess.ReadWrite)]
[DataField("drawWarnings")]
public bool DrawWarnings { get; private set; } = false;
[ViewVariables(VVAccess.ReadWrite)]
public float WaterLevel { get; private set; } = 100f;
[ViewVariables(VVAccess.ReadWrite)]
public float NutritionLevel { get; private set; } = 100f;
[ViewVariables(VVAccess.ReadWrite)]
public float PestLevel { get; set; }
[ViewVariables(VVAccess.ReadWrite)]
public float WeedLevel { get; set; }
[ViewVariables(VVAccess.ReadWrite)]
public float Toxins { get; set; }
[ViewVariables(VVAccess.ReadWrite)]
public int Age { get; set; }
[ViewVariables(VVAccess.ReadWrite)]
public int SkipAging { get; set; }
[ViewVariables(VVAccess.ReadWrite)]
public bool Dead { get; set; }
[ViewVariables(VVAccess.ReadWrite)]
public bool Harvest { get; set; }
[ViewVariables(VVAccess.ReadWrite)]
public bool Sampled { get; set; }
[ViewVariables(VVAccess.ReadWrite)]
public int YieldMod { get; set; } = 1;
[ViewVariables(VVAccess.ReadWrite)]
public float MutationMod { get; set; } = 1f;
[ViewVariables(VVAccess.ReadWrite)]
public float MutationLevel { get; set; }
[ViewVariables(VVAccess.ReadWrite)]
public float Health { get; set; }
[ViewVariables(VVAccess.ReadWrite)]
public float WeedCoefficient { get; set; } = 1f;
[ViewVariables(VVAccess.ReadWrite)]
public SeedData? Seed { get; set; }
[ViewVariables(VVAccess.ReadWrite)]
public bool ImproperHeat { get; set; }
[ViewVariables(VVAccess.ReadWrite)]
public bool ImproperPressure { get; set; }
[ViewVariables(VVAccess.ReadWrite)]
public bool ImproperLight { get; set; }
[ViewVariables(VVAccess.ReadWrite)]
public bool ForceUpdate { get; set; }
[DataField("solution")]
public string SoilSolutionName { get; set; } = "soil";
public void WeedInvasion()
{
// TODO
}
public void Update()
{
UpdateReagents();
var curTime = _gameTiming.CurTime;
if (ForceUpdate)
ForceUpdate = false;
else if (curTime < (LastCycle + _cycleDelay))
{
if (_updateSpriteAfterUpdate)
UpdateSprite();
return;
}
LastCycle = curTime;
// todo ecs.
var botanySystem = EntitySystem.Get<BotanySystem>();
// Weeds like water and nutrients! They may appear even if there's not a seed planted.
if (WaterLevel > 10 && NutritionLevel > 2 && _random.Prob(Seed == null ? 0.05f : 0.01f))
{
WeedLevel += 1 * HydroponicsSpeedMultiplier * WeedCoefficient;
if (DrawWarnings)
_updateSpriteAfterUpdate = true;
}
// There's a chance for a weed explosion to happen if weeds take over.
// Plants that are themselves weeds (WeedTolerance > 8) are unaffected.
if (WeedLevel >= 10 && _random.Prob(0.1f))
{
if (Seed == null || WeedLevel >= Seed.WeedTolerance + 2)
WeedInvasion();
}
// If we have no seed planted, or the plant is dead, stop processing here.
if (Seed == null || Dead)
{
if (_updateSpriteAfterUpdate)
UpdateSprite();
return;
}
// There's a small chance the pest population increases.
// Can only happen when there's a live seed planted.
if (_random.Prob(0.01f))
{
PestLevel += 0.5f * HydroponicsSpeedMultiplier;
if (DrawWarnings)
_updateSpriteAfterUpdate = true;
}
// Advance plant age here.
if (SkipAging > 0)
SkipAging--;
else
{
if (_random.Prob(0.8f))
Age += (int) (1 * HydroponicsSpeedMultiplier);
_updateSpriteAfterUpdate = true;
}
// Nutrient consumption.
if (Seed.NutrientConsumption > 0 && NutritionLevel > 0 && _random.Prob(0.75f))
{
NutritionLevel -= MathF.Max(0f, Seed.NutrientConsumption * HydroponicsSpeedMultiplier);
if (DrawWarnings)
_updateSpriteAfterUpdate = true;
}
// Water consumption.
if (Seed.WaterConsumption > 0 && WaterLevel > 0 && _random.Prob(0.75f))
{
WaterLevel -= MathF.Max(0f,
Seed.NutrientConsumption * HydroponicsConsumptionMultiplier * HydroponicsSpeedMultiplier);
if (DrawWarnings)
_updateSpriteAfterUpdate = true;
}
var healthMod = _random.Next(1, 3) * HydroponicsSpeedMultiplier;
// Make sure the plant is not starving.
if (_random.Prob(0.35f))
{
if (NutritionLevel > 2)
{
Health += healthMod;
}
else
{
AffectGrowth(-1);
Health -= healthMod;
}
if (DrawWarnings)
_updateSpriteAfterUpdate = true;
}
// Make sure the plant is not thirsty.
if (_random.Prob(0.35f))
{
if (WaterLevel > 10)
{
Health += healthMod;
}
else
{
AffectGrowth(-1);
Health -= healthMod;
}
if (DrawWarnings)
_updateSpriteAfterUpdate = true;
}
var environment = EntitySystem.Get<AtmosphereSystem>().GetTileMixture(_entMan.GetComponent<TransformComponent>(Owner).Coordinates, true) ??
GasMixture.SpaceGas;
if (Seed.ConsumeGasses.Count > 0)
{
MissingGas = 0;
foreach (var (gas, amount) in Seed.ConsumeGasses)
{
if (environment.GetMoles(gas) < amount)
{
MissingGas++;
continue;
}
environment.AdjustMoles(gas, -amount);
}
if (MissingGas > 0)
{
Health -= MissingGas * HydroponicsSpeedMultiplier;
if (DrawWarnings)
_updateSpriteAfterUpdate = true;
}
}
// SeedPrototype pressure resistance.
var pressure = environment.Pressure;
if (pressure < Seed.LowPressureTolerance || pressure > Seed.HighPressureTolerance)
{
Health -= healthMod;
ImproperPressure = true;
if (DrawWarnings)
_updateSpriteAfterUpdate = true;
}
else
{
ImproperPressure = false;
}
// SeedPrototype ideal temperature.
if (MathF.Abs(environment.Temperature - Seed.IdealHeat) > Seed.HeatTolerance)
{
Health -= healthMod;
ImproperHeat = true;
if (DrawWarnings)
_updateSpriteAfterUpdate = true;
}
else
{
ImproperHeat = false;
}
// Gas production.
var exudeCount = Seed.ExudeGasses.Count;
if (exudeCount > 0)
{
foreach (var (gas, amount) in Seed.ExudeGasses)
{
environment.AdjustMoles(gas,
MathF.Max(1f, MathF.Round((amount * MathF.Round(Seed.Potency)) / exudeCount)));
}
}
// Toxin levels beyond the plant's tolerance cause damage.
// They are, however, slowly reduced over time.
if (Toxins > 0)
{
var toxinUptake = MathF.Max(1, MathF.Round(Toxins / 10f));
if (Toxins > Seed.ToxinsTolerance)
{
Health -= toxinUptake;
}
Toxins -= toxinUptake;
if (DrawWarnings)
_updateSpriteAfterUpdate = true;
}
// Weed levels.
if (PestLevel > 0)
{
// TODO: Carnivorous plants?
if (PestLevel > Seed.PestTolerance)
{
Health -= HydroponicsSpeedMultiplier;
}
if (DrawWarnings)
_updateSpriteAfterUpdate = true;
}
// Weed levels.
if (WeedLevel > 0)
{
// TODO: Parasitic plants.
if (WeedLevel >= Seed.WeedTolerance)
{
Health -= HydroponicsSpeedMultiplier;
}
if (DrawWarnings)
_updateSpriteAfterUpdate = true;
}
if (Age > Seed.Lifespan)
{
Health -= _random.Next(3, 5) * HydroponicsSpeedMultiplier;
if (DrawWarnings)
_updateSpriteAfterUpdate = true;
}
else if (Age < 0) // Revert back to seed packet!
{
botanySystem.SpawnSeedPacket(Seed, _entMan.GetComponent<TransformComponent>(Owner).Coordinates);
RemovePlant();
ForceUpdate = true;
Update();
}
CheckHealth();
if (Harvest && Seed.HarvestRepeat == HarvestType.SelfHarvest)
AutoHarvest();
// If enough time has passed since the plant was harvested, we're ready to harvest again!
if (!Dead && Seed.ProductPrototypes.Count > 0)
{
if (Age > Seed.Production)
{
if ((Age - _lastProduce) > Seed.Production && !Harvest)
{
Harvest = true;
_lastProduce = Age;
}
}
else
{
if (Harvest)
{
Harvest = false;
_lastProduce = Age;
}
}
}
CheckLevelSanity();
if (_updateSpriteAfterUpdate)
UpdateSprite();
}
public void CheckLevelSanity()
{
if (Seed != null)
Health = MathHelper.Clamp(Health, 0, Seed.Endurance);
else
{
Health = 0f;
Dead = false;
}
MutationLevel = MathHelper.Clamp(MutationLevel, 0f, 100f);
NutritionLevel = MathHelper.Clamp(NutritionLevel, 0f, 100f);
WaterLevel = MathHelper.Clamp(WaterLevel, 0f, 100f);
PestLevel = MathHelper.Clamp(PestLevel, 0f, 10f);
WeedLevel = MathHelper.Clamp(WeedLevel, 0f, 10f);
Toxins = MathHelper.Clamp(Toxins, 0f, 100f);
YieldMod = MathHelper.Clamp(YieldMod, 0, 2);
MutationMod = MathHelper.Clamp(MutationMod, 0f, 3f);
}
public bool DoHarvest(EntityUid user)
{
if (Seed == null || _entMan.Deleted(user))
return false;
var botanySystem = EntitySystem.Get<BotanySystem>();
if (Harvest && !Dead)
{
if (_entMan.TryGetComponent(user, out HandsComponent? hands))
{
if (!botanySystem.CanHarvest(Seed, hands.ActiveHandEntity))
return false;
}
else if (!botanySystem.CanHarvest(Seed))
{
return false;
}
botanySystem.Harvest(Seed, user, YieldMod);
AfterHarvest();
return true;
}
if (!Dead) return false;
RemovePlant();
AfterHarvest();
return true;
}
public void AutoHarvest()
{
if (Seed == null || !Harvest)
return;
var botanySystem = EntitySystem.Get<BotanySystem>();
botanySystem.AutoHarvest(Seed, _entMan.GetComponent<TransformComponent>(Owner).Coordinates);
AfterHarvest();
}
private void AfterHarvest()
{
Harvest = false;
_lastProduce = Age;
if (Seed?.HarvestRepeat == HarvestType.NoRepeat)
RemovePlant();
CheckLevelSanity();
UpdateSprite();
}
public void CheckHealth()
{
if (Health <= 0)
{
Die();
}
}
public void Die()
{
Dead = true;
Harvest = false;
MutationLevel = 0;
YieldMod = 1;
MutationMod = 1;
ImproperLight = false;
ImproperHeat = false;
ImproperPressure = false;
WeedLevel += 1 * HydroponicsSpeedMultiplier;
PestLevel = 0;
UpdateSprite();
}
public void RemovePlant()
{
YieldMod = 1;
MutationMod = 1;
PestLevel = 0;
Seed = null;
Dead = false;
Age = 0;
Sampled = false;
Harvest = false;
ImproperLight = false;
ImproperPressure = false;
ImproperHeat = false;
UpdateSprite();
}
public void AffectGrowth(int amount)
{
if (Seed == null)
return;
if (amount > 0)
{
if (Age < Seed.Maturation)
Age += amount;
else if (!Harvest && Seed.Yield <= 0f)
_lastProduce -= amount;
}
else
{
if (Age < Seed.Maturation)
SkipAging++;
else if (!Harvest && Seed.Yield <= 0f)
_lastProduce += amount;
}
}
public void AdjustNutrient(float amount)
{
NutritionLevel += amount;
}
public void AdjustWater(float amount)
{
WaterLevel += amount;
// Water dilutes toxins.
if (amount > 0)
{
Toxins -= amount * 4f;
}
}
public void UpdateReagents()
{
var solutionSystem = EntitySystem.Get<SolutionContainerSystem>();
if (!solutionSystem.TryGetSolution(Owner, SoilSolutionName, out var solution))
return;
if (solution.TotalVolume <= 0 || MutationLevel >= 25)
{
if (MutationLevel >= 0)
{
Mutate(Math.Min(MutationLevel, 25));
MutationLevel = 0;
}
}
else
{
var amt = FixedPoint2.New(1);
foreach (var (reagentId, quantity) in solutionSystem.RemoveEachReagent(Owner, solution, amt))
{
var reagentProto = _prototypeManager.Index<ReagentPrototype>(reagentId);
reagentProto.ReactionPlant(Owner, new Solution.ReagentQuantity(reagentId, quantity), solution);
}
}
CheckLevelSanity();
}
private void Mutate(float severity)
{
// TODO: Coming soon in "Botany 2: Plant boogaloo".
}
public void UpdateSprite()
{
_updateSpriteAfterUpdate = false;
if (!_entMan.TryGetComponent<AppearanceComponent>(Owner, out var appearanceComponent))
return;
if (Seed != null)
{
if (DrawWarnings)
appearanceComponent.SetData(PlantHolderVisuals.HealthLight, Health <= (Seed.Endurance / 2f));
if (Dead)
{
appearanceComponent.SetData(PlantHolderVisuals.PlantRsi, Seed.PlantRsi.ToString());
appearanceComponent.SetData(PlantHolderVisuals.PlantState, "dead");
}
else if (Harvest)
{
appearanceComponent.SetData(PlantHolderVisuals.PlantRsi, Seed.PlantRsi.ToString());
appearanceComponent.SetData(PlantHolderVisuals.PlantState, "harvest");
}
else if (Age < Seed.Maturation)
{
var growthStage = Math.Max(1, (int) ((Age * Seed.GrowthStages) / Seed.Maturation));
appearanceComponent.SetData(PlantHolderVisuals.PlantRsi, Seed.PlantRsi.ToString());
appearanceComponent.SetData(PlantHolderVisuals.PlantState, $"stage-{growthStage}");
_lastProduce = Age;
}
else
{
appearanceComponent.SetData(PlantHolderVisuals.PlantRsi, Seed.PlantRsi.ToString());
appearanceComponent.SetData(PlantHolderVisuals.PlantState, $"stage-{Seed.GrowthStages}");
}
}
else
{
appearanceComponent.SetData(PlantHolderVisuals.PlantState, "");
appearanceComponent.SetData(PlantHolderVisuals.HealthLight, false);
}
if (!DrawWarnings) return;
appearanceComponent.SetData(PlantHolderVisuals.WaterLight, WaterLevel <= 10);
appearanceComponent.SetData(PlantHolderVisuals.NutritionLight, NutritionLevel <= 2);
appearanceComponent.SetData(PlantHolderVisuals.AlertLight,
WeedLevel >= 5 || PestLevel >= 5 || Toxins >= 40 || ImproperHeat || ImproperLight || ImproperPressure ||
MissingGas > 0);
appearanceComponent.SetData(PlantHolderVisuals.HarvestLight, Harvest);
}
/// <summary>
/// Check if the currently contained seed is unique. If it is not, clone it so that we have a unique seed.
/// Necessary to avoid modifying global seeds.
/// </summary>
public void EnsureUniqueSeed()
{
if (Seed != null && !Seed.Unique)
Seed = Seed.Clone();
}
public void ForceUpdateByExternalCause()
{
SkipAging++; // We're forcing an update cycle, so one age hasn't passed.
ForceUpdate = true;
Update();
}
}
}