Files
tbd-station-14/Content.Shared/EntityEffects/Effects/ModifyBleedAmount.cs
pathetic meowmeow bf41de18aa Move entity effects definitions to shared (#35614)
* Move entity effects to shared

* relocate spawning to server

* Generic version of EntityEffect for just raising event.

* genericise everything

* oops forgot to push you

* some condensation

* finish rebas

* unwhite the space

* oops forgot nuke

* bad rebase fix

* useless annotations begone

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Co-authored-by: EmoGarbage404 <retron404@gmail.com>
2025-05-23 12:32:22 -04:00

17 lines
532 B
C#

using Robust.Shared.Prototypes;
namespace Content.Shared.EntityEffects.Effects;
public sealed partial class ModifyBleedAmount : EventEntityEffect<ModifyBleedAmount>
{
[DataField]
public bool Scaled = false;
[DataField]
public float Amount = -1.0f;
protected override string? ReagentEffectGuidebookText(IPrototypeManager prototype, IEntitySystemManager entSys)
=> Loc.GetString("reagent-effect-guidebook-modify-bleed-amount", ("chance", Probability),
("deltasign", MathF.Sign(Amount)));
}