66 lines
2.4 KiB
C#
66 lines
2.4 KiB
C#
using Content.Shared.Access;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype;
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using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype.List;
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namespace Content.Shared.Roles
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{
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/// <summary>
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/// Describes information for a single job on the station.
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/// </summary>
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[Prototype("job")]
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public sealed class JobPrototype : IPrototype
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{
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private string _name = string.Empty;
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[ViewVariables]
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[IdDataFieldAttribute]
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public string ID { get; } = default!;
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[DataField("supervisors")]
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public string Supervisors { get; } = "nobody";
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/// <summary>
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/// The name of this job as displayed to players.
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/// </summary>
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[DataField("name")]
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public string Name { get; } = string.Empty;
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[DataField("joinNotifyCrew")]
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public bool JoinNotifyCrew { get; } = false;
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[DataField("requireAdminNotify")]
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public bool RequireAdminNotify { get; } = false;
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[DataField("setPreference")]
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public bool SetPreference { get; } = true;
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[DataField("canBeAntag")]
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public bool CanBeAntag { get; } = true;
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/// <summary>
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/// Whether this job is a head.
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/// The job system will try to pick heads before other jobs on the same priority level.
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/// </summary>
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[DataField("weight")]
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public int Weight { get; private set; }
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[DataField("startingGear", customTypeSerializer: typeof(PrototypeIdSerializer<StartingGearPrototype>))]
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public string? StartingGear { get; private set; }
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[DataField("icon")] public string Icon { get; } = string.Empty;
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[DataField("special", serverOnly:true)]
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public JobSpecial[] Special { get; private set; } = Array.Empty<JobSpecial>();
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[DataField("departments")]
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public IReadOnlyCollection<string> Departments { get; } = Array.Empty<string>();
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[DataField("access", customTypeSerializer: typeof(PrototypeIdListSerializer<AccessLevelPrototype>))]
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public IReadOnlyCollection<string> Access { get; } = Array.Empty<string>();
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[DataField("accessGroups", customTypeSerializer: typeof(PrototypeIdListSerializer<AccessGroupPrototype>))]
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public IReadOnlyCollection<string> AccessGroups { get; } = Array.Empty<string>();
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}
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}
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