Files
tbd-station-14/Content.Shared/Inventory/InventorySystem.Slots.cs
2022-05-13 17:59:03 +10:00

126 lines
4.5 KiB
C#

using System.Diagnostics.CodeAnalysis;
using Robust.Shared.Containers;
using Robust.Shared.Prototypes;
namespace Content.Shared.Inventory;
public partial class InventorySystem : EntitySystem
{
[Dependency] private readonly IPrototypeManager _prototypeManager = default!;
public bool TryGetSlotContainer(EntityUid uid, string slot, [NotNullWhen(true)] out ContainerSlot? containerSlot, [NotNullWhen(true)] out SlotDefinition? slotDefinition,
InventoryComponent? inventory = null, ContainerManagerComponent? containerComp = null)
{
containerSlot = null;
slotDefinition = null;
if (!Resolve(uid, ref inventory, ref containerComp, false))
return false;
if (!TryGetSlot(uid, slot, out slotDefinition, inventory: inventory))
return false;
if (!containerComp.TryGetContainer(slotDefinition.Name, out var container))
{
containerSlot = containerComp.MakeContainer<ContainerSlot>(slotDefinition.Name);
containerSlot.OccludesLight = false;
return true;
}
if (container is not ContainerSlot containerSlotChecked) return false;
containerSlot = containerSlotChecked;
return true;
}
public bool HasSlot(EntityUid uid, string slot, InventoryComponent? component = null) =>
TryGetSlot(uid, slot, out _, component);
public bool TryGetSlot(EntityUid uid, string slot, [NotNullWhen(true)] out SlotDefinition? slotDefinition, InventoryComponent? inventory = null)
{
slotDefinition = null;
if (!Resolve(uid, ref inventory, false))
return false;
if (!_prototypeManager.TryIndex<InventoryTemplatePrototype>(inventory.TemplateId, out var templatePrototype))
return false;
foreach (var slotDef in templatePrototype.Slots)
{
if (!slotDef.Name.Equals(slot)) continue;
slotDefinition = slotDef;
return true;
}
return false;
}
public bool TryGetContainerSlotEnumerator(EntityUid uid, out ContainerSlotEnumerator containerSlotEnumerator, InventoryComponent? component = null)
{
containerSlotEnumerator = default;
if (!Resolve(uid, ref component, false))
return false;
containerSlotEnumerator = new ContainerSlotEnumerator(uid, component.TemplateId, _prototypeManager, this);
return true;
}
public bool TryGetSlots(EntityUid uid, [NotNullWhen(true)] out SlotDefinition[]? slotDefinitions, InventoryComponent? inventoryComponent = null)
{
slotDefinitions = null;
if (!Resolve(uid, ref inventoryComponent, false))
return false;
if (!_prototypeManager.TryIndex<InventoryTemplatePrototype>(inventoryComponent.TemplateId, out var templatePrototype))
return false;
slotDefinitions = templatePrototype.Slots;
return true;
}
public SlotDefinition[] GetSlots(EntityUid uid, InventoryComponent? inventoryComponent = null)
{
if (!Resolve(uid, ref inventoryComponent)) throw new InvalidOperationException();
return _prototypeManager.Index<InventoryTemplatePrototype>(inventoryComponent.TemplateId).Slots;
}
public struct ContainerSlotEnumerator
{
private readonly InventorySystem _inventorySystem;
private readonly EntityUid _uid;
private readonly SlotDefinition[] _slots;
private readonly SlotFlags _flags;
private int _nextIdx = 0;
public ContainerSlotEnumerator(EntityUid uid, string prototypeId, IPrototypeManager prototypeManager, InventorySystem inventorySystem, SlotFlags flags = SlotFlags.All)
{
_uid = uid;
_inventorySystem = inventorySystem;
_flags = flags;
if (prototypeManager.TryIndex<InventoryTemplatePrototype>(prototypeId, out var prototype))
_slots = prototype.Slots;
else
_slots = Array.Empty<SlotDefinition>();
}
public bool MoveNext([NotNullWhen(true)] out ContainerSlot? container)
{
container = null;
while (_nextIdx < _slots.Length)
{
var slot = _slots[_nextIdx];
_nextIdx++;
if ((slot.SlotFlags & _flags) == 0)
continue;
if (_inventorySystem.TryGetSlotContainer(_uid, slot.Name, out container, out _))
return true;
}
return false;
}
}
}