Files
tbd-station-14/Content.Server/Stunnable/Components/StunbatonComponent.cs
2022-05-13 17:59:03 +10:00

44 lines
1.5 KiB
C#

using Content.Shared.Sound;
namespace Content.Server.Stunnable.Components
{
[RegisterComponent]
public sealed class StunbatonComponent : Component
{
public bool Activated = false;
[ViewVariables(VVAccess.ReadWrite)]
[DataField("paralyzeChanceNoSlowdown")]
public float ParalyzeChanceNoSlowdown { get; set; } = 0.35f;
[ViewVariables(VVAccess.ReadWrite)]
[DataField("paralyzeChanceWithSlowdown")]
public float ParalyzeChanceWithSlowdown { get; set; } = 0.85f;
[ViewVariables(VVAccess.ReadWrite)]
[DataField("paralyzeTime")]
public float ParalyzeTime { get; set; } = 10f;
[ViewVariables(VVAccess.ReadWrite)]
[DataField("slowdownTime")]
public float SlowdownTime { get; set; } = 5f;
[ViewVariables(VVAccess.ReadWrite)]
[DataField("energyPerUse")]
public float EnergyPerUse { get; set; } = 350;
[ViewVariables(VVAccess.ReadWrite)]
[DataField("onThrowStunChance")]
public float OnThrowStunChance { get; set; } = 0.20f;
[DataField("stunSound")]
public SoundSpecifier StunSound { get; set; } = new SoundPathSpecifier("/Audio/Weapons/egloves.ogg");
[DataField("sparksSound")]
public SoundSpecifier SparksSound { get; set; } = new SoundCollectionSpecifier("sparks");
[DataField("turnOnFailSound")]
public SoundSpecifier TurnOnFailSound { get; set; } = new SoundPathSpecifier("/Audio/Machines/button.ogg");
}
}