Files
tbd-station-14/Content.Server/Rotatable/RotatableSystem.cs
2022-05-13 17:59:03 +10:00

97 lines
4.0 KiB
C#

using Content.Shared.Popups;
using Content.Shared.Rotatable;
using Content.Shared.Verbs;
using Robust.Shared.Physics;
namespace Content.Server.Rotatable
{
/// <summary>
/// Handles verbs for the <see cref="RotatableComponent"/> and <see cref="FlippableComponent"/> components.
/// </summary>
public sealed class RotatableSystem : EntitySystem
{
public override void Initialize()
{
SubscribeLocalEvent<FlippableComponent, GetVerbsEvent<Verb>>(AddFlipVerb);
SubscribeLocalEvent<RotatableComponent, GetVerbsEvent<Verb>>(AddRotateVerbs);
}
private void AddFlipVerb(EntityUid uid, FlippableComponent component, GetVerbsEvent<Verb> args)
{
if (!args.CanAccess || !args.CanInteract || component.MirrorEntity == null)
return;
Verb verb = new();
verb.Act = () => TryFlip(component, args.User);
verb.Text = Loc.GetString("flippable-verb-get-data-text");
// TODO VERB ICONS Add Uno reverse card style icon?
args.Verbs.Add(verb);
}
private void AddRotateVerbs(EntityUid uid, RotatableComponent component, GetVerbsEvent<Verb> args)
{
if (!args.CanAccess || !args.CanInteract)
return;
// Check if the object is anchored, and whether we are still allowed to rotate it.
if (!component.RotateWhileAnchored &&
EntityManager.TryGetComponent(component.Owner, out IPhysBody? physics) &&
physics.BodyType == BodyType.Static)
return;
Verb resetRotation = new ()
{
Act = () => EntityManager.GetComponent<TransformComponent>(component.Owner).LocalRotation = Angle.Zero,
Category = VerbCategory.Rotate,
IconTexture = "/Textures/Interface/VerbIcons/refresh.svg.192dpi.png",
Text = "Reset",
Priority = -2, // show CCW, then CW, then reset
CloseMenu = false,
};
args.Verbs.Add(resetRotation);
// rotate clockwise
Verb rotateCW = new()
{
Act = () => EntityManager.GetComponent<TransformComponent>(component.Owner).LocalRotation -= component.Increment,
Category = VerbCategory.Rotate,
IconTexture = "/Textures/Interface/VerbIcons/rotate_cw.svg.192dpi.png",
Priority = -1,
CloseMenu = false, // allow for easy double rotations.
};
args.Verbs.Add(rotateCW);
// rotate counter-clockwise
Verb rotateCCW = new()
{
Act = () => EntityManager.GetComponent<TransformComponent>(component.Owner).LocalRotation += component.Increment,
Category = VerbCategory.Rotate,
IconTexture = "/Textures/Interface/VerbIcons/rotate_ccw.svg.192dpi.png",
Priority = 0,
CloseMenu = false, // allow for easy double rotations.
};
args.Verbs.Add(rotateCCW);
}
/// <summary>
/// Replace a flippable entity with it's flipped / mirror-symmetric entity.
/// </summary>
public void TryFlip(FlippableComponent component, EntityUid user)
{
if (EntityManager.TryGetComponent(component.Owner, out IPhysBody? physics) &&
physics.BodyType == BodyType.Static)
{
component.Owner.PopupMessage(user, Loc.GetString("flippable-component-try-flip-is-stuck"));
return;
}
var oldTransform = EntityManager.GetComponent<TransformComponent>(component.Owner);
var entity = EntityManager.SpawnEntity(component.MirrorEntity, oldTransform.Coordinates);
var newTransform = EntityManager.GetComponent<TransformComponent>(entity);
newTransform.LocalRotation = oldTransform.LocalRotation;
newTransform.Anchored = false;
EntityManager.DeleteEntity(component.Owner);
}
}
}