Files
tbd-station-14/Content.Server/Instruments/InstrumentComponent.cs
2022-05-13 17:59:03 +10:00

38 lines
1.1 KiB
C#

using Content.Server.UserInterface;
using Content.Shared.Instruments;
using Robust.Server.GameObjects;
using Robust.Server.Player;
namespace Content.Server.Instruments;
[RegisterComponent, ComponentReference(typeof(SharedInstrumentComponent))]
public sealed class InstrumentComponent : SharedInstrumentComponent
{
[Dependency] private readonly IEntityManager _entMan = default!;
[ViewVariables]
public float Timer = 0f;
[ViewVariables]
public int BatchesDropped = 0;
[ViewVariables]
public int LaggedBatches = 0;
[ViewVariables]
public int MidiEventCount = 0;
[ViewVariables]
public uint LastSequencerTick = 0;
// TODO Instruments: Make this ECS
public IPlayerSession? InstrumentPlayer =>
_entMan.GetComponentOrNull<ActivatableUIComponent>(Owner)?.CurrentSingleUser
?? _entMan.GetComponentOrNull<ActorComponent>(Owner)?.PlayerSession;
[ViewVariables] public BoundUserInterface? UserInterface => Owner.GetUIOrNull(InstrumentUiKey.Key);
}
[RegisterComponent]
public sealed class ActiveInstrumentComponent : Component {}