Files
tbd-station-14/Content.Server/Atmos/Monitor/Systems/FireAlarmSystem.cs
2022-05-13 17:59:03 +10:00

56 lines
2.1 KiB
C#

using Content.Server.Atmos.Monitor.Components;
using Content.Server.Power.Components;
using Content.Shared.Atmos.Monitor;
using Content.Shared.Interaction;
using Content.Shared.Emag.Systems;
using Robust.Server.GameObjects;
namespace Content.Server.Atmos.Monitor.Systems
{
public sealed class FireAlarmSystem : EntitySystem
{
[Dependency] private readonly AtmosMonitorSystem _monitorSystem = default!;
[Dependency] private readonly SharedInteractionSystem _interactionSystem = default!;
public override void Initialize()
{
SubscribeLocalEvent<FireAlarmComponent, InteractHandEvent>(OnInteractHand);
SubscribeLocalEvent<FireAlarmComponent, GotEmaggedEvent>(OnEmagged);
}
private void OnInteractHand(EntityUid uid, FireAlarmComponent component, InteractHandEvent args)
{
if (!_interactionSystem.InRangeUnobstructed(args.User, args.Target))
return;
if (EntityManager.TryGetComponent(args.User, out ActorComponent? actor)
&& EntityManager.TryGetComponent(uid, out AtmosMonitorComponent? monitor)
&& EntityManager.TryGetComponent(uid, out ApcPowerReceiverComponent? power)
&& power.Powered)
{
if (monitor.HighestAlarmInNetwork == AtmosMonitorAlarmType.Normal)
{
_monitorSystem.Alert(uid, AtmosMonitorAlarmType.Danger);
}
else
{
_monitorSystem.ResetAll(uid);
}
}
}
private void OnEmagged(EntityUid uid, FireAlarmComponent component, GotEmaggedEvent args)
{
if (TryComp<AtmosMonitorComponent>(uid, out var atmosMonitor))
{
if (atmosMonitor?.MonitorFire == true)
{
atmosMonitor.MonitorFire = false;
_monitorSystem.Alert(uid, AtmosMonitorAlarmType.Emagged);
args.Handled = true;
}
}
}
}
}