23 lines
668 B
C#
23 lines
668 B
C#
using Content.Server.AI.WorldState;
|
|
using Content.Server.AI.WorldState.States.Inventory;
|
|
using Content.Server.Weapon.Melee.Components;
|
|
|
|
namespace Content.Server.AI.Utility.Considerations.Combat.Melee
|
|
{
|
|
public sealed class HasMeleeWeaponCon : Consideration
|
|
{
|
|
protected override float GetScore(Blackboard context)
|
|
{
|
|
foreach (var item in context.GetState<EnumerableInventoryState>().GetValue())
|
|
{
|
|
if (IoCManager.Resolve<IEntityManager>().HasComponent<MeleeWeaponComponent>(item))
|
|
{
|
|
return 1.0f;
|
|
}
|
|
}
|
|
|
|
return 0.0f;
|
|
}
|
|
}
|
|
}
|