26 lines
624 B
C#
26 lines
624 B
C#
using Content.Server.GameObjects;
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using Content.Server.Interfaces.Chat;
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using Robust.Shared.IoC;
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using Robust.Shared.Utility;
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namespace Content.Server.Mobs.Roles
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{
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public class SuspicionInnocentRole : Role
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{
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public SuspicionInnocentRole(Mind mind) : base(mind)
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{
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}
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public override string Name => "Innocent";
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public override bool Antag => false;
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public override void Greet()
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{
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base.Greet();
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var chat = IoCManager.Resolve<IChatManager>();
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chat.DispatchServerMessage(Mind.Session, "You're an innocent!");
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}
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}
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}
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