Files
tbd-station-14/Content.Client/Sandbox/SandboxManager.cs
2020-02-08 20:45:02 +01:00

167 lines
5.5 KiB
C#

using System;
using Content.Client.UserInterface;
using Content.Shared.Input;
using Content.Shared.Sandbox;
using Robust.Client.Interfaces.Input;
using Robust.Client.Interfaces.Placement;
using Robust.Client.Interfaces.ResourceManagement;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.CustomControls;
using Robust.Shared.Input;
using Robust.Shared.Interfaces.Map;
using Robust.Shared.Interfaces.Network;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
using Robust.Shared.Prototypes;
namespace Content.Client.Sandbox
{
internal sealed class SandboxManager : SharedSandboxManager, ISandboxManager
{
#pragma warning disable 649
[Dependency] private readonly IGameHud _gameHud;
[Dependency] private readonly IClientNetManager _netManager;
[Dependency] private readonly ILocalizationManager _localization;
[Dependency] private readonly IPlacementManager _placementManager;
[Dependency] private readonly IPrototypeManager _prototypeManager;
[Dependency] private readonly IResourceCache _resourceCache;
[Dependency] private readonly ITileDefinitionManager _tileDefinitionManager;
[Dependency] private readonly IInputManager _inputManager;
#pragma warning restore 649
public bool SandboxAllowed { get; private set; }
public event Action<bool> AllowedChanged;
private SandboxWindow _window;
private EntitySpawnWindow _spawnWindow;
private TileSpawnWindow _tilesSpawnWindow;
private bool _sandboxWindowToggled = false;
public void Initialize()
{
_netManager.RegisterNetMessage<MsgSandboxStatus>(nameof(MsgSandboxStatus),
message => SetAllowed(message.SandboxAllowed));
_gameHud.SandboxButtonToggled = SandboxButtonPressed;
_inputManager.SetInputCommand(ContentKeyFunctions.OpenEntitySpawnWindow,
InputCmdHandler.FromDelegate(session => ToggleEntitySpawnWindow()));
_inputManager.SetInputCommand(ContentKeyFunctions.OpenSandboxWindow,
InputCmdHandler.FromDelegate(session => ToggleSandboxWindow()));
_inputManager.SetInputCommand(ContentKeyFunctions.OpenTileSpawnWindow,
InputCmdHandler.FromDelegate(session => ToggleTilesWindow()));
}
private void SandboxButtonPressed(bool newValue)
{
_sandboxWindowToggled = newValue;
UpdateSandboxWindowVisibility();
}
private void ToggleSandboxWindow()
{
_sandboxWindowToggled = !_sandboxWindowToggled;
UpdateSandboxWindowVisibility();
}
private void UpdateSandboxWindowVisibility()
{
if (_sandboxWindowToggled && SandboxAllowed)
OpenWindow();
else
_window?.Close();
}
private void SetAllowed(bool newAllowed)
{
if (newAllowed == SandboxAllowed)
{
return;
}
SandboxAllowed = newAllowed;
_gameHud.SandboxButtonVisible = newAllowed;
if (!newAllowed)
{
// Sandbox permission revoked, close window.
_window?.Close();
}
AllowedChanged?.Invoke(newAllowed);
}
private void OpenWindow()
{
if (_window != null)
{
return;
}
_window = new SandboxWindow(_localization);
_window.OnClose += WindowOnOnClose;
_window.RespawnButton.OnPressed += OnRespawnButtonOnOnPressed;
_window.SpawnTilesButton.OnPressed += OnSpawnTilesButtonClicked;
_window.SpawnEntitiesButton.OnPressed += OnSpawnEntitiesButtonClicked;
_window.OpenCentered();
}
private void WindowOnOnClose()
{
_window = null;
_gameHud.SandboxButtonDown = false;
}
private void OnRespawnButtonOnOnPressed(BaseButton.ButtonEventArgs args)
{
_netManager.ClientSendMessage(_netManager.CreateNetMessage<MsgSandboxRespawn>());
}
private void OnSpawnEntitiesButtonClicked(BaseButton.ButtonEventArgs args)
{
ToggleEntitySpawnWindow();
}
private void OnSpawnTilesButtonClicked(BaseButton.ButtonEventArgs args)
{
ToggleTilesWindow();
}
private void ToggleEntitySpawnWindow()
{
if(_spawnWindow == null)
_spawnWindow = new EntitySpawnWindow(_placementManager, _prototypeManager, _resourceCache, _localization);
if (_spawnWindow.IsOpen)
{
_spawnWindow.Close();
}
else
{
_spawnWindow = new EntitySpawnWindow(_placementManager, _prototypeManager, _resourceCache, _localization);
_spawnWindow.OpenToLeft();
}
}
private void ToggleTilesWindow()
{
if(_tilesSpawnWindow == null)
_tilesSpawnWindow = new TileSpawnWindow(_tileDefinitionManager, _placementManager, _resourceCache);
if (_tilesSpawnWindow.IsOpen)
{
_tilesSpawnWindow.Close();
}
else
{
_tilesSpawnWindow = new TileSpawnWindow(_tileDefinitionManager, _placementManager, _resourceCache);
_tilesSpawnWindow.OpenToLeft();
}
}
}
}