Files
tbd-station-14/Content.Shared/Localization.cs
2021-02-23 22:26:59 +01:00

54 lines
1.7 KiB
C#

using System;
using System.Globalization;
using Robust.Shared.ContentPack;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
namespace Content.Shared
{
public static class Localization
{
// If you want to change your codebase's language, do it here.
private const string Culture = "en-US";
public static void Init()
{
var loc = IoCManager.Resolve<ILocalizationManager>();
var res = IoCManager.Resolve<IResourceManager>();
var culture = new CultureInfo(Culture);
loc.LoadCulture(culture);
loc.AddFunction(culture, "PRESSURE", FormatPressure);
loc.AddFunction(culture, "TOSTRING", args => FormatToString(culture, args));
}
private static ILocValue FormatToString(CultureInfo culture, LocArgs args)
{
var arg = args.Args[0];
var fmt = ((LocValueString) args.Args[1]).Value;
var obj = arg.Value;
if (obj is IFormattable formattable)
return new LocValueString(formattable.ToString(fmt, culture));
return new LocValueString(obj?.ToString() ?? "");
}
private static ILocValue FormatPressure(LocArgs args)
{
const int maxPlaces = 5; // Matches amount in _lib.ftl
var pressure = ((LocValueNumber) args.Args[0]).Value;
var places = 0;
while (pressure > 1000 && places < maxPlaces)
{
pressure /= 1000;
places += 1;
}
return new LocValueString(Loc.GetString("zzzz-fmt-pressure", ("divided", pressure), ("places", places)));
}
}
}