Files
tbd-station-14/Content.Server/Traits/Assorted/BuckleOnMapInitComponent.cs
metalgearsloth 243491dd59 Rework wheelchairbound (#24173)
* Rework wheelchairbound

Fixes the save/load bug and fixes it being a singleton.

* weh
2024-01-19 00:18:19 -05:00

15 lines
416 B
C#

using Robust.Shared.Prototypes;
namespace Content.Server.Traits.Assorted;
/// <summary>
/// Upon MapInit buckles the attached entity to a newly spawned prototype.
/// </summary>
[RegisterComponent, Access(typeof(BuckleOnMapInitSystem))]
public sealed partial class BuckleOnMapInitComponent : Component
{
[ViewVariables(VVAccess.ReadWrite)]
[DataField(required: true)]
public EntProtoId Prototype;
}