using Robust.Shared.Prototypes; namespace Content.Server.Traits.Assorted; /// /// Upon MapInit buckles the attached entity to a newly spawned prototype. /// [RegisterComponent, Access(typeof(BuckleOnMapInitSystem))] public sealed partial class BuckleOnMapInitComponent : Component { [ViewVariables(VVAccess.ReadWrite)] [DataField(required: true)] public EntProtoId Prototype; }