Files
tbd-station-14/Content.Server/Resist/EscapeInventorySystem.cs
slarticodefast bb2981400c replace all uses of TryGetContainingContainer with non-obsolete overload (#30583)
* replace all uses of TryGetContainerContainer with non-obsolete overload

* rerun
2024-08-04 15:38:53 +10:00

95 lines
3.6 KiB
C#

using Content.Server.Popups;
using Content.Shared.Storage.Components;
using Content.Shared.ActionBlocker;
using Content.Shared.DoAfter;
using Content.Shared.Hands.EntitySystems;
using Content.Shared.Interaction.Events;
using Content.Shared.Inventory;
using Content.Shared.Movement.Events;
using Content.Shared.Resist;
using Content.Shared.Storage;
using Robust.Shared.Containers;
namespace Content.Server.Resist;
public sealed class EscapeInventorySystem : EntitySystem
{
[Dependency] private readonly SharedDoAfterSystem _doAfterSystem = default!;
[Dependency] private readonly PopupSystem _popupSystem = default!;
[Dependency] private readonly SharedContainerSystem _containerSystem = default!;
[Dependency] private readonly ActionBlockerSystem _actionBlockerSystem = default!;
[Dependency] private readonly SharedHandsSystem _handsSystem = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<CanEscapeInventoryComponent, MoveInputEvent>(OnRelayMovement);
SubscribeLocalEvent<CanEscapeInventoryComponent, EscapeInventoryEvent>(OnEscape);
SubscribeLocalEvent<CanEscapeInventoryComponent, DroppedEvent>(OnDropped);
}
private void OnRelayMovement(EntityUid uid, CanEscapeInventoryComponent component, ref MoveInputEvent args)
{
if (!args.HasDirectionalMovement)
return;
if (!_containerSystem.TryGetContainingContainer((uid, null, null), out var container) || !_actionBlockerSystem.CanInteract(uid, container.Owner))
return;
// Make sure there's nothing stopped the removal (like being glued)
if (!_containerSystem.CanRemove(uid, container))
{
_popupSystem.PopupEntity(Loc.GetString("escape-inventory-component-failed-resisting"), uid, uid);
return;
}
// Contested
if (_handsSystem.IsHolding(container.Owner, uid, out _))
{
AttemptEscape(uid, container.Owner, component);
return;
}
// Uncontested
if (HasComp<StorageComponent>(container.Owner) || HasComp<InventoryComponent>(container.Owner) || HasComp<SecretStashComponent>(container.Owner))
AttemptEscape(uid, container.Owner, component);
}
private void AttemptEscape(EntityUid user, EntityUid container, CanEscapeInventoryComponent component, float multiplier = 1f)
{
if (component.IsEscaping)
return;
var doAfterEventArgs = new DoAfterArgs(EntityManager, user, component.BaseResistTime * multiplier, new EscapeInventoryEvent(), user, target: container)
{
BreakOnMove = true,
BreakOnDamage = true,
NeedHand = false
};
if (!_doAfterSystem.TryStartDoAfter(doAfterEventArgs, out component.DoAfter))
return;
_popupSystem.PopupEntity(Loc.GetString("escape-inventory-component-start-resisting"), user, user);
_popupSystem.PopupEntity(Loc.GetString("escape-inventory-component-start-resisting-target"), container, container);
}
private void OnEscape(EntityUid uid, CanEscapeInventoryComponent component, EscapeInventoryEvent args)
{
component.DoAfter = null;
if (args.Handled || args.Cancelled)
return;
_containerSystem.AttachParentToContainerOrGrid((uid, Transform(uid)));
args.Handled = true;
}
private void OnDropped(EntityUid uid, CanEscapeInventoryComponent component, DroppedEvent args)
{
if (component.DoAfter != null)
_doAfterSystem.Cancel(component.DoAfter);
}
}