22 lines
589 B
C#
22 lines
589 B
C#
using Content.Shared.Hands.Components;
|
|
|
|
namespace Content.Server.NPC.HTN.Preconditions;
|
|
|
|
/// <summary>
|
|
/// Returns true if an entity is held in the active hand.
|
|
/// </summary>
|
|
public sealed partial class ActiveHandEntityPrecondition : HTNPrecondition
|
|
{
|
|
[Dependency] private readonly IEntityManager _entManager = default!;
|
|
|
|
public override bool IsMet(NPCBlackboard blackboard)
|
|
{
|
|
if (!blackboard.TryGetValue(NPCBlackboard.ActiveHand, out Hand? activeHand, _entManager))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
return activeHand.HeldEntity != null;
|
|
}
|
|
}
|