Files
tbd-station-14/Content.Server/Atmos/Monitor/Systems/AirAlarmModes.cs
Kara 993eef1e7c Resolve 'EntitySystem.Get<T>()' is obsolete in content (#27936)
* PROJECT 0 WARNINGS: Resolve `'EntitySystem.Get<T>()' is obsolete` in content

* pass entman

* dog ass test

* webeditor
2024-05-12 20:34:52 -04:00

194 lines
5.8 KiB
C#

using Content.Server.Atmos.Monitor.Components;
using Content.Server.Atmos.Monitor.Systems;
using Content.Server.DeviceNetwork.Systems;
using Content.Shared.Atmos;
using Content.Shared.Atmos.Monitor.Components;
using Content.Shared.Atmos.Piping.Unary.Components;
namespace Content.Server.Atmos.Monitor;
/// <summary>
/// This is an interface that air alarm modes use
/// in order to execute the defined modes.
/// </summary>
public interface IAirAlarmMode
{
// This is executed the moment the mode
// is set. This is to ensure that 'dumb'
// modes such as Filter/Panic are immediately
// set.
/// <summary>
/// Executed the mode is set on an air alarm.
/// This is to ensure that modes like Filter/Panic
/// are immediately set.
/// </summary>
public void Execute(EntityUid uid);
}
// IAirAlarmModeUpdate
//
// This is an interface that AirAlarmSystem uses
// in order to 'update' air alarm modes so that
// modes like Replace can be implemented.
/// <summary>
/// An interface that AirAlarmSystem uses
/// in order to update air alarm modes that
/// need updating (e.g., Replace)
/// </summary>
public interface IAirAlarmModeUpdate
{
/// <summary>
/// This is checked by AirAlarmSystem when
/// a mode is updated. This should be set
/// to a DeviceNetwork address, or some
/// unique identifier that ID's the
/// owner of the mode's executor.
/// </summary>
public string NetOwner { get; set; }
/// <summary>
/// This is executed every time the air alarm
/// update loop is fully executed. This should
/// be where all the logic goes.
/// </summary>
public void Update(EntityUid uid);
}
public sealed class AirAlarmModeFactory
{
private static IAirAlarmMode _filterMode = new AirAlarmFilterMode();
private static IAirAlarmMode _wideFilterMode = new AirAlarmWideFilterMode();
private static IAirAlarmMode _fillMode = new AirAlarmFillMode();
private static IAirAlarmMode _panicMode = new AirAlarmPanicMode();
private static IAirAlarmMode _noneMode = new AirAlarmNoneMode();
// still not a fan since ReplaceMode must have an allocation
// but it's whatever
public static IAirAlarmMode? ModeToExecutor(AirAlarmMode mode)
{
return mode switch
{
AirAlarmMode.Filtering => _filterMode,
AirAlarmMode.WideFiltering => _wideFilterMode,
AirAlarmMode.Fill => _fillMode,
AirAlarmMode.Panic => _panicMode,
AirAlarmMode.None => _noneMode,
_ => null
};
}
}
// like a tiny little EntitySystem
public abstract class AirAlarmModeExecutor : IAirAlarmMode
{
[Dependency] public readonly IEntityManager EntityManager = default!;
public readonly DeviceNetworkSystem DeviceNetworkSystem;
public readonly AirAlarmSystem AirAlarmSystem;
public abstract void Execute(EntityUid uid);
public AirAlarmModeExecutor()
{
IoCManager.InjectDependencies(this);
DeviceNetworkSystem = EntityManager.System<DeviceNetworkSystem>();
AirAlarmSystem = EntityManager.System<AirAlarmSystem>();
}
}
public sealed class AirAlarmNoneMode : AirAlarmModeExecutor
{
public override void Execute(EntityUid uid)
{
if (!EntityManager.TryGetComponent(uid, out AirAlarmComponent? alarm))
return;
foreach (var (addr, device) in alarm.VentData)
{
device.Enabled = false;
AirAlarmSystem.SetData(uid, addr, device);
}
foreach (var (addr, device) in alarm.ScrubberData)
{
device.Enabled = false;
AirAlarmSystem.SetData(uid, addr, device);
}
}
}
public sealed class AirAlarmFilterMode : AirAlarmModeExecutor
{
public override void Execute(EntityUid uid)
{
if (!EntityManager.TryGetComponent(uid, out AirAlarmComponent? alarm))
return;
foreach (var (addr, device) in alarm.VentData)
{
AirAlarmSystem.SetData(uid, addr, GasVentPumpData.FilterModePreset);
}
foreach (var (addr, device) in alarm.ScrubberData)
{
AirAlarmSystem.SetData(uid, addr, GasVentScrubberData.FilterModePreset);
}
}
}
public sealed class AirAlarmWideFilterMode : AirAlarmModeExecutor
{
public override void Execute(EntityUid uid)
{
if (!EntityManager.TryGetComponent(uid, out AirAlarmComponent? alarm))
return;
foreach (var (addr, device) in alarm.VentData)
{
AirAlarmSystem.SetData(uid, addr, GasVentPumpData.FilterModePreset);
}
foreach (var (addr, device) in alarm.ScrubberData)
{
AirAlarmSystem.SetData(uid, addr, GasVentScrubberData.WideFilterModePreset);
}
}
}
public sealed class AirAlarmPanicMode : AirAlarmModeExecutor
{
public override void Execute(EntityUid uid)
{
if (!EntityManager.TryGetComponent(uid, out AirAlarmComponent? alarm))
return;
foreach (var (addr, device) in alarm.VentData)
{
AirAlarmSystem.SetData(uid, addr, GasVentPumpData.PanicModePreset);
}
foreach (var (addr, device) in alarm.ScrubberData)
{
AirAlarmSystem.SetData(uid, addr, GasVentScrubberData.PanicModePreset);
}
}
}
public sealed class AirAlarmFillMode : AirAlarmModeExecutor
{
public override void Execute(EntityUid uid)
{
if (!EntityManager.TryGetComponent(uid, out AirAlarmComponent? alarm))
return;
foreach (var (addr, device) in alarm.VentData)
{
AirAlarmSystem.SetData(uid, addr, GasVentPumpData.FillModePreset);
}
foreach (var (addr, device) in alarm.ScrubberData)
{
AirAlarmSystem.SetData(uid, addr, GasVentScrubberData.FillModePreset);
}
}
}