Files
tbd-station-14/Content.Shared/Pulling/Components/SharedPullerComponent.cs
Nemanja ba753d0f17 Pulling fasto (#17696)
* faster pulling + pulling gravity tweaks

* merciful
2023-06-28 14:03:16 -06:00

32 lines
1.1 KiB
C#

namespace Content.Shared.Pulling.Components
{
[RegisterComponent]
[Access(typeof(SharedPullingStateManagementSystem))]
public sealed class SharedPullerComponent : Component
{
// Before changing how this is updated, please see SharedPullerSystem.RefreshMovementSpeed
public float WalkSpeedModifier => Pulling == default ? 1.0f : 0.95f;
public float SprintSpeedModifier => Pulling == default ? 1.0f : 0.95f;
[ViewVariables]
public EntityUid? Pulling { get; set; }
/// <summary>
/// Does this entity need hands to be able to pull something?
/// </summary>
[DataField("needsHands")]
public bool NeedsHands = true;
protected override void OnRemove()
{
if (Pulling != default)
{
// This is absolute paranoia but it's also absolutely necessary. Too many puller state bugs. - 20kdc
Logger.ErrorS("c.go.c.pulling", "PULLING STATE CORRUPTION IMMINENT IN PULLER {0} - OnRemove called when Pulling is set!", Owner);
}
base.OnRemove();
}
}
}