Files
tbd-station-14/Content.Shared/Strip/SharedStrippableSystem.cs
Nemanja a1a8f04036 Decouple interactions from hands, cleanup old events, add new fears (#28393)
* ok basic shit

* second part

* pretend it isn't real it can't hurt you.

* 👁️ 👁️

* shadowcommander review
2024-05-31 13:26:19 -07:00

81 lines
2.9 KiB
C#

using Content.Shared.CombatMode;
using Content.Shared.DragDrop;
using Content.Shared.Hands.Components;
using Content.Shared.Interaction;
using Content.Shared.Strip.Components;
namespace Content.Shared.Strip;
public abstract class SharedStrippableSystem : EntitySystem
{
[Dependency] private readonly SharedUserInterfaceSystem _ui = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<StrippingComponent, CanDropTargetEvent>(OnCanDropOn);
SubscribeLocalEvent<StrippableComponent, CanDropDraggedEvent>(OnCanDrop);
SubscribeLocalEvent<StrippableComponent, DragDropDraggedEvent>(OnDragDrop);
SubscribeLocalEvent<StrippableComponent, ActivateInWorldEvent>(OnActivateInWorld);
}
private void OnActivateInWorld(EntityUid uid, StrippableComponent component, ActivateInWorldEvent args)
{
if (args.Handled || !args.Complex || args.Target == args.User)
return;
if (TryOpenStrippingUi(args.User, (uid, component)))
args.Handled = true;
}
public (TimeSpan Time, bool Stealth) GetStripTimeModifiers(EntityUid user, EntityUid target, TimeSpan initialTime)
{
var userEv = new BeforeStripEvent(initialTime);
RaiseLocalEvent(user, ref userEv);
var ev = new BeforeGettingStrippedEvent(userEv.Time, userEv.Stealth);
RaiseLocalEvent(target, ref ev);
return (ev.Time, ev.Stealth);
}
private void OnDragDrop(EntityUid uid, StrippableComponent component, ref DragDropDraggedEvent args)
{
// If the user drags a strippable thing onto themselves.
if (args.Handled || args.Target != args.User)
return;
if (TryOpenStrippingUi(args.User, (uid, component)))
args.Handled = true;
}
public bool TryOpenStrippingUi(EntityUid user, Entity<StrippableComponent> target, bool openInCombat = false)
{
if (!openInCombat && TryComp<CombatModeComponent>(user, out var mode) && mode.IsInCombatMode)
return false;
if (!HasComp<StrippingComponent>(user))
return false;
_ui.OpenUi(target.Owner, StrippingUiKey.Key, user);
return true;
}
private void OnCanDropOn(EntityUid uid, StrippingComponent component, ref CanDropTargetEvent args)
{
args.Handled = true;
args.CanDrop |= uid == args.User &&
HasComp<StrippableComponent>(args.Dragged) &&
HasComp<HandsComponent>(args.User) &&
HasComp<StrippingComponent>(args.User);
}
private void OnCanDrop(EntityUid uid, StrippableComponent component, ref CanDropDraggedEvent args)
{
args.CanDrop |= args.Target == args.User &&
HasComp<StrippingComponent>(args.User) &&
HasComp<HandsComponent>(args.User);
if (args.CanDrop)
args.Handled = true;
}
}