Files
tbd-station-14/Content.Shared/Singularity/Components/SingularityDistortionComponent.cs
2023-10-11 20:19:46 +11:00

18 lines
587 B
C#

using Content.Shared.Singularity.EntitySystems;
using Robust.Shared.GameStates;
namespace Content.Shared.Singularity.Components
{
[RegisterComponent, NetworkedComponent]
[AutoGenerateComponentState]
[Access(typeof(SharedSingularitySystem))]
public sealed partial class SingularityDistortionComponent : Component
{
[DataField, AutoNetworkedField, ViewVariables(VVAccess.ReadWrite)]
public float Intensity = 31.25f;
[DataField, AutoNetworkedField, ViewVariables(VVAccess.ReadWrite)]
public float FalloffPower = MathF.Sqrt(2f);
}
}