Files
tbd-station-14/Content.IntegrationTests/Tests/DummyIconTest.cs
Tayrtahn 27cb97a17c Cleanup 2 SpriteComponent.GetPrototypeTextures uses (#38263)
Cleanup 2 SpriteComponent.GetPrototypeTextures uses
2025-06-11 11:15:47 -07:00

39 lines
1.3 KiB
C#

#nullable enable
using System.Linq;
using Robust.Client.GameObjects;
using Robust.Client.ResourceManagement;
using Robust.Shared.Prototypes;
namespace Content.IntegrationTests.Tests
{
[TestFixture]
public sealed class DummyIconTest
{
[Test]
public async Task Test()
{
await using var pair = await PoolManager.GetServerClient(new PoolSettings { Connected = true });
var client = pair.Client;
var prototypeManager = client.ResolveDependency<IPrototypeManager>();
var resourceCache = client.ResolveDependency<IResourceCache>();
var spriteSys = client.System<SpriteSystem>();
await client.WaitAssertion(() =>
{
foreach (var proto in prototypeManager.EnumeratePrototypes<EntityPrototype>())
{
if (proto.HideSpawnMenu || proto.Abstract || pair.IsTestPrototype(proto) || !proto.Components.ContainsKey("Sprite"))
continue;
Assert.DoesNotThrow(() =>
{
var _ = spriteSys.GetPrototypeTextures(proto).ToList();
}, "Prototype {0} threw an exception when getting its textures.",
proto.ID);
}
});
await pair.CleanReturnAsync();
}
}
}