98 lines
3.4 KiB
C#
98 lines
3.4 KiB
C#
using System.Linq;
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using System.Numerics;
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using Content.Shared.Anomaly;
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using Content.Shared.Anomaly.Components;
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using Content.Shared.Anomaly.Effects;
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using Content.Shared.Anomaly.Effects.Components;
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using Content.Shared.Maps;
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using Robust.Shared.Map;
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using Robust.Shared.Map.Components;
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using Robust.Shared.Random;
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namespace Content.Server.Anomaly.Effects;
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public sealed class TileAnomalySystem : SharedTileAnomalySystem
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{
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[Dependency] private readonly SharedAnomalySystem _anomaly = default!;
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[Dependency] private readonly ITileDefinitionManager _tiledef = default!;
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[Dependency] private readonly TileSystem _tile = default!;
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/// <inheritdoc/>
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public override void Initialize()
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{
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SubscribeLocalEvent<TileSpawnAnomalyComponent, AnomalyPulseEvent>(OnPulse);
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SubscribeLocalEvent<TileSpawnAnomalyComponent, AnomalySupercriticalEvent>(OnSupercritical);
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SubscribeLocalEvent<TileSpawnAnomalyComponent, AnomalyStabilityChangedEvent>(OnStabilityChanged);
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SubscribeLocalEvent<TileSpawnAnomalyComponent, AnomalySeverityChangedEvent>(OnSeverityChanged);
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SubscribeLocalEvent<TileSpawnAnomalyComponent, AnomalyShutdownEvent>(OnShutdown);
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}
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private void OnPulse(Entity<TileSpawnAnomalyComponent> component, ref AnomalyPulseEvent args)
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{
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foreach (var entry in component.Comp.Entries)
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{
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if (!entry.Settings.SpawnOnPulse)
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continue;
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SpawnTiles(component, entry, args.Stability, args.Severity, args.PowerModifier);
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}
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}
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private void OnSupercritical(Entity<TileSpawnAnomalyComponent> component, ref AnomalySupercriticalEvent args)
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{
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foreach (var entry in component.Comp.Entries)
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{
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if (!entry.Settings.SpawnOnSuperCritical)
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continue;
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SpawnTiles(component, entry, 1, 1, args.PowerModifier);
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}
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}
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private void OnShutdown(Entity<TileSpawnAnomalyComponent> component, ref AnomalyShutdownEvent args)
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{
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foreach (var entry in component.Comp.Entries)
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{
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if (!entry.Settings.SpawnOnShutdown || args.Supercritical)
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continue;
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SpawnTiles(component, entry, 1, 1, 1);
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}
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}
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private void OnStabilityChanged(Entity<TileSpawnAnomalyComponent> component, ref AnomalyStabilityChangedEvent args)
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{
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foreach (var entry in component.Comp.Entries)
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{
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if (!entry.Settings.SpawnOnStabilityChanged)
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continue;
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SpawnTiles(component, entry, args.Stability, args.Severity, 1);
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}
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}
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private void OnSeverityChanged(Entity<TileSpawnAnomalyComponent> component, ref AnomalySeverityChangedEvent args)
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{
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foreach (var entry in component.Comp.Entries)
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{
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if (!entry.Settings.SpawnOnSeverityChanged)
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continue;
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SpawnTiles(component, entry, args.Stability, args.Severity, 1);
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}
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}
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private void SpawnTiles(Entity<TileSpawnAnomalyComponent> anomaly, TileSpawnSettingsEntry entry, float stability, float severity, float powerMod)
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{
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var tiles = _anomaly.GetSpawningPoints(anomaly, stability, severity, entry.Settings, powerMod);
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if (tiles == null)
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return;
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foreach (var tileref in tiles)
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{
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var tile = (ContentTileDefinition) _tiledef[entry.Floor];
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_tile.ReplaceTile(tileref, tile);
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}
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}
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}
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