* lord save me * UI/ChatBox: Use the new `defStyle` param for `RenderMarkup` The previous iteration didn't work because `AddMessage` can't inherit its color from the PushColor (since we're not doing actual tag stacks anymore). * rebase touchup
52 lines
1.8 KiB
C#
52 lines
1.8 KiB
C#
using Content.Shared.Examine;
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using JetBrains.Annotations;
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using Robust.Server.Player;
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using Robust.Shared.GameObjects;
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using Robust.Shared.IoC;
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using Robust.Shared.Localization;
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using Robust.Shared.Utility;
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using Robust.Shared.Utility.Markup;
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namespace Content.Server.Examine
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{
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[UsedImplicitly]
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public class ExamineSystem : ExamineSystemShared
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{
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private static readonly FormattedMessage.Builder _entityNotFoundMessage;
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static ExamineSystem()
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{
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_entityNotFoundMessage = new FormattedMessage.Builder();
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_entityNotFoundMessage.AddText(Loc.GetString("examine-system-entity-does-not-exist"));
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}
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public override void Initialize()
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{
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base.Initialize();
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SubscribeNetworkEvent<ExamineSystemMessages.RequestExamineInfoMessage>(ExamineInfoRequest);
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IoCManager.InjectDependencies(this);
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}
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private void ExamineInfoRequest(ExamineSystemMessages.RequestExamineInfoMessage request, EntitySessionEventArgs eventArgs)
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{
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var player = (IPlayerSession) eventArgs.SenderSession;
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var session = eventArgs.SenderSession;
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var channel = player.ConnectedClient;
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if (session.AttachedEntity is not {Valid: true} playerEnt
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|| !EntityManager.EntityExists(request.EntityUid)
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|| !CanExamine(playerEnt, request.EntityUid))
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{
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RaiseNetworkEvent(new ExamineSystemMessages.ExamineInfoResponseMessage(
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request.EntityUid, _entityNotFoundMessage.Build()), channel);
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return;
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}
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var text = GetExamineText(request.EntityUid, player.AttachedEntity);
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RaiseNetworkEvent(new ExamineSystemMessages.ExamineInfoResponseMessage(request.EntityUid, text), channel);
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}
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}
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}
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