Files
tbd-station-14/Content.Client/UserInterface/Controls/EntityListDisplay.cs
ShadowCommander d568664702 Add examine, activate, and context menu to storage buttons (#4525)
* Add examine, activate, and context menu to storage buttons

* Handle UIClick
2021-10-24 16:42:47 +11:00

293 lines
9.1 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using Content.Client.Stylesheets;
using JetBrains.Annotations;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
using Robust.Shared.GameObjects;
using Robust.Shared.Maths;
namespace Content.Client.UserInterface.Controls
{
public class EntityListDisplay : Control
{
public const string StylePropertySeparation = "separation";
public int? SeparationOverride { get; set; }
public Action<EntityUid, EntityContainerButton>? GenerateItem;
public Action<BaseButton.ButtonEventArgs, EntityUid>? ItemPressed;
private const int DefaultSeparation = 3;
private readonly VScrollBar _vScrollBar;
private List<EntityUid>? _entityUids;
private int _count = 0;
private float _itemHeight = 0;
private float _totalHeight = 0;
private int _topIndex = 0;
private int _bottomIndex = 0;
private bool _updateChildren = false;
private bool _suppressScrollValueChanged;
public int ScrollSpeedY { get; set; } = 50;
private int ActualSeparation
{
get
{
if (TryGetStyleProperty(StylePropertySeparation, out int separation))
{
return separation;
}
return SeparationOverride ?? DefaultSeparation;
}
}
public EntityListDisplay()
{
HorizontalExpand = true;
VerticalExpand = true;
RectClipContent = true;
MouseFilter = MouseFilterMode.Pass;
_vScrollBar = new VScrollBar
{
HorizontalExpand = false,
HorizontalAlignment = HAlignment.Right
};
AddChild(_vScrollBar);
_vScrollBar.OnValueChanged += ScrollValueChanged;
}
public void PopulateList(List<EntityUid> entities)
{
if (_count == 0 && entities.Count > 0)
{
EntityContainerButton control = new(entities[0]);
GenerateItem?.Invoke(entities[0], control);
control.Measure(Vector2.Infinity);
_itemHeight = control.DesiredSize.Y;
control.Dispose();
}
_count = entities.Count;
_entityUids = entities;
_updateChildren = true;
InvalidateArrange();
}
private void OnItemPressed(BaseButton.ButtonEventArgs args)
{
if (args.Button is not EntityContainerButton button)
return;
ItemPressed?.Invoke(args, button.EntityUid);
}
[Pure]
private Vector2 GetScrollValue()
{
var v = _vScrollBar.Value;
if (!_vScrollBar.Visible)
{
v = 0;
}
return new Vector2(0, v);
}
protected override Vector2 ArrangeOverride(Vector2 finalSize)
{
var separation = (int) (ActualSeparation * UIScale);
#region Scroll
var cHeight = _totalHeight;
var vBarSize = _vScrollBar.DesiredSize.X;
var (sWidth, sHeight) = finalSize;
try
{
// Suppress events to avoid weird recursion.
_suppressScrollValueChanged = true;
if (sHeight < cHeight)
sWidth -= vBarSize;
if (sHeight < cHeight)
{
_vScrollBar.Visible = true;
_vScrollBar.Page = sHeight;
_vScrollBar.MaxValue = cHeight;
}
else
_vScrollBar.Visible = false;
}
finally
{
_suppressScrollValueChanged = false;
}
if (_vScrollBar.Visible)
{
_vScrollBar.Arrange(UIBox2.FromDimensions(Vector2.Zero, finalSize));
}
#endregion
#region Rebuild Children
/*
* Example:
*
* var _itemHeight = 32;
* var separation = 3;
* 32 | 32 | Control.Size.Y 0
* 35 | 3 | Padding
* 67 | 32 | Control.Size.Y 1
* 70 | 3 | Padding
* 102 | 32 | Control.Size.Y 2
* 105 | 3 | Padding
* 137 | 32 | Control.Size.Y 3
*
* If viewport height is 60
* visible should be 2 items (start = 0, end = 1)
*
* scroll.Y = 11
* visible should be 3 items (start = 0, end = 2)
*
* start expected: 11 (item: 0)
* var start = (int) (scroll.Y
*
* if (scroll == 32) then { start = 1 }
* var start = (int) (scroll.Y + separation / (_itemHeight + separation));
* var start = (int) (32 + 3 / (32 + 3));
* var start = (int) (35 / 35);
* var start = (int) (1);
*
* scroll = 0, height = 36
* if (scroll + height == 36) then { end = 2 }
* var end = (int) Math.Ceiling(scroll.Y + height / (_itemHeight + separation));
* var end = (int) Math.Ceiling(0 + 36 / (32 + 3));
* var end = (int) Math.Ceiling(36 / 35);
* var end = (int) Math.Ceiling(1.02857);
* var end = (int) 2;
*
*/
var scroll = GetScrollValue();
var oldTopIndex = _topIndex;
_topIndex = (int) ((scroll.Y + separation) / (_itemHeight + separation));
if (_topIndex != oldTopIndex)
_updateChildren = true;
var oldBottomIndex = _bottomIndex;
_bottomIndex = (int) Math.Ceiling((scroll.Y + Height) / (_itemHeight + separation));
_bottomIndex = Math.Min(_bottomIndex, _count);
if (_bottomIndex != oldBottomIndex)
_updateChildren = true;
// When scrolling only rebuild visible list when a new item should be visible
if (_updateChildren)
{
_updateChildren = false;
foreach (var child in Children.ToArray())
{
if (child == _vScrollBar)
continue;
RemoveChild(child);
}
if (_entityUids != null)
{
for (var i = _topIndex; i < _bottomIndex; i++)
{
var entity = _entityUids[i];
var button = new EntityContainerButton(entity);
button.OnPressed += OnItemPressed;
GenerateItem?.Invoke(entity, button);
AddChild(button);
}
}
_vScrollBar.SetPositionLast();
}
#endregion
#region Layout Children
// Use pixel position
var pixelWidth = (int)(sWidth * UIScale);
var offset = (int) -((scroll.Y - _topIndex * (_itemHeight + separation)) * UIScale);
var first = true;
foreach (var child in Children)
{
if (child == _vScrollBar)
continue;
if (!first)
offset += separation;
first = false;
var size = child.DesiredPixelSize.Y;
var targetBox = new UIBox2i(0, offset, pixelWidth, offset + size);
child.ArrangePixel(targetBox);
offset += size;
}
#endregion
return finalSize;
}
protected override Vector2 MeasureOverride(Vector2 availableSize)
{
_vScrollBar.Measure(availableSize);
availableSize.X -= _vScrollBar.DesiredSize.X;
var constraint = new Vector2(availableSize.X, float.PositiveInfinity);
var childSize = Vector2.Zero;
foreach (var child in Children)
{
child.Measure(constraint);
if (child == _vScrollBar)
continue;
childSize = Vector2.ComponentMax(childSize, child.DesiredSize);
}
_totalHeight = childSize.Y * _count + ActualSeparation * (_count - 1);
return new Vector2(childSize.X, 0f);
}
private void ScrollValueChanged(Robust.Client.UserInterface.Controls.Range _)
{
if (_suppressScrollValueChanged)
{
return;
}
InvalidateArrange();
}
protected override void MouseWheel(GUIMouseWheelEventArgs args)
{
base.MouseWheel(args);
_vScrollBar.ValueTarget -= args.Delta.Y * ScrollSpeedY;
args.Handle();
}
}
public class EntityContainerButton : ContainerButton
{
public EntityUid EntityUid;
public EntityContainerButton(EntityUid entityUid)
{
EntityUid = entityUid;
AddStyleClass(StyleNano.StyleClassStorageButton);
}
}
}