Files
tbd-station-14/Content.Client/NodeContainer/NodeVisualizationOverlay.cs
Tayrtahn ae3d745430 Code Cleanup: Purge obsolete MapManager methods (#26279)
* GetGrid

* GridExists

* TryGetGrid
2024-03-22 18:08:40 +11:00

245 lines
8.6 KiB
C#

using System.Numerics;
using System.Text;
using Content.Client.Resources;
using Robust.Client.Graphics;
using Robust.Client.Input;
using Robust.Client.ResourceManagement;
using Robust.Shared.Enums;
using Robust.Shared.Map;
using Robust.Shared.Map.Components;
using Robust.Shared.Timing;
using Robust.Shared.Utility;
using static Content.Shared.NodeContainer.NodeVis;
namespace Content.Client.NodeContainer
{
public sealed class NodeVisualizationOverlay : Overlay
{
private readonly NodeGroupSystem _system;
private readonly EntityLookupSystem _lookup;
private readonly IMapManager _mapManager;
private readonly IInputManager _inputManager;
private readonly IEntityManager _entityManager;
private readonly Dictionary<(int, int), NodeRenderData> _nodeIndex = new();
private readonly Dictionary<EntityUid, Dictionary<Vector2i, List<(GroupData, NodeDatum)>>> _gridIndex = new ();
private List<Entity<MapGridComponent>> _grids = new();
private readonly Font _font;
private Vector2 _mouseWorldPos = default;
private (int group, int node)? _hovered;
private float _time;
public override OverlaySpace Space => OverlaySpace.ScreenSpace | OverlaySpace.WorldSpace;
public NodeVisualizationOverlay(
NodeGroupSystem system,
EntityLookupSystem lookup,
IMapManager mapManager,
IInputManager inputManager,
IResourceCache cache,
IEntityManager entityManager)
{
_system = system;
_lookup = lookup;
_mapManager = mapManager;
_inputManager = inputManager;
_entityManager = entityManager;
_font = cache.GetFont("/Fonts/NotoSans/NotoSans-Regular.ttf", 12);
}
protected override void Draw(in OverlayDrawArgs args)
{
if ((args.Space & OverlaySpace.WorldSpace) != 0)
{
DrawWorld(args);
}
else if ((args.Space & OverlaySpace.ScreenSpace) != 0)
{
DrawScreen(args);
}
}
private void DrawScreen(in OverlayDrawArgs args)
{
var mousePos = _inputManager.MouseScreenPosition.Position;
_mouseWorldPos = args
.ViewportControl!
.PixelToMap(mousePos)
.Position;
if (_hovered == null)
return;
var (groupId, nodeId) = _hovered.Value;
var group = _system.Groups[groupId];
var node = _system.NodeLookup[(groupId, nodeId)];
var xform = _entityManager.GetComponent<TransformComponent>(_entityManager.GetEntity(node.Entity));
if (!_entityManager.TryGetComponent<MapGridComponent>(xform.GridUid, out var grid))
return;
var gridTile = grid.TileIndicesFor(xform.Coordinates);
var sb = new StringBuilder();
sb.Append($"entity: {node.Entity}\n");
sb.Append($"group id: {group.GroupId}\n");
sb.Append($"node: {node.Name}\n");
sb.Append($"type: {node.Type}\n");
sb.Append($"grid pos: {gridTile}\n");
sb.Append(group.DebugData);
args.ScreenHandle.DrawString(_font, mousePos + new Vector2(20, -20), sb.ToString());
}
private void DrawWorld(in OverlayDrawArgs overlayDrawArgs)
{
const float nodeSize = 8f / 32;
const float nodeOffset = 6f / 32;
var handle = overlayDrawArgs.WorldHandle;
var map = overlayDrawArgs.Viewport.Eye?.Position.MapId ?? default;
if (map == MapId.Nullspace)
return;
_hovered = default;
var cursorBox = Box2.CenteredAround(_mouseWorldPos, new Vector2(nodeSize, nodeSize));
// Group visible nodes by grid tiles.
var worldAABB = overlayDrawArgs.WorldAABB;
var xformQuery = _entityManager.GetEntityQuery<TransformComponent>();
_grids.Clear();
_mapManager.FindGridsIntersecting(map, worldAABB, ref _grids);
foreach (var grid in _grids)
{
foreach (var entity in _lookup.GetEntitiesIntersecting(grid, worldAABB))
{
if (!_system.Entities.TryGetValue(entity, out var nodeData))
continue;
var gridDict = _gridIndex.GetOrNew(grid);
var coords = xformQuery.GetComponent(entity).Coordinates;
// TODO: This probably shouldn't be capable of returning NaN...
if (float.IsNaN(coords.Position.X) || float.IsNaN(coords.Position.Y))
continue;
var tile = gridDict.GetOrNew(grid.Comp.TileIndicesFor(coords));
foreach (var (group, nodeDatum) in nodeData)
{
if (!_system.Filtered.Contains(group.GroupId))
{
tile.Add((group, nodeDatum));
}
}
}
}
foreach (var (gridId, gridDict) in _gridIndex)
{
var grid = _entityManager.GetComponent<MapGridComponent>(gridId);
var (_, _, worldMatrix, invMatrix) = _entityManager.GetComponent<TransformComponent>(gridId).GetWorldPositionRotationMatrixWithInv();
var lCursorBox = invMatrix.TransformBox(cursorBox);
foreach (var (pos, list) in gridDict)
{
var centerPos = (Vector2) pos + grid.TileSizeHalfVector;
list.Sort(NodeDisplayComparer.Instance);
var offset = -(list.Count - 1) * nodeOffset / 2;
foreach (var (group, node) in list)
{
var nodePos = centerPos + new Vector2(offset, offset);
if (lCursorBox.Contains(nodePos))
_hovered = (group.NetId, node.NetId);
_nodeIndex[(group.NetId, node.NetId)] = new NodeRenderData(group, node, nodePos);
offset += nodeOffset;
}
}
handle.SetTransform(worldMatrix);
foreach (var nodeRenderData in _nodeIndex.Values)
{
var pos = nodeRenderData.NodePos;
var bounds = Box2.CenteredAround(pos, new Vector2(nodeSize, nodeSize));
var groupData = nodeRenderData.GroupData;
var color = groupData.Color;
if (!_hovered.HasValue)
color.A = 0.5f;
else if (_hovered.Value.group != groupData.NetId)
color.A = 0.2f;
else
color.A = 0.75f + MathF.Sin(_time * 4) * 0.25f;
handle.DrawRect(bounds, color);
foreach (var reachable in nodeRenderData.NodeDatum.Reachable)
{
if (_nodeIndex.TryGetValue((groupData.NetId, reachable), out var reachDat))
{
handle.DrawLine(pos, reachDat.NodePos, color);
}
}
}
_nodeIndex.Clear();
}
handle.SetTransform(Matrix3.Identity);
_gridIndex.Clear();
}
protected override void FrameUpdate(FrameEventArgs args)
{
base.FrameUpdate(args);
_time += args.DeltaSeconds;
}
private sealed class NodeDisplayComparer : IComparer<(GroupData, NodeDatum)>
{
public static readonly NodeDisplayComparer Instance = new();
public int Compare((GroupData, NodeDatum) x, (GroupData, NodeDatum) y)
{
var (groupX, nodeX) = x;
var (groupY, nodeY) = y;
var cmp = groupX.NetId.CompareTo(groupY.NetId);
if (cmp != 0)
return cmp;
return nodeX.NetId.CompareTo(nodeY.NetId);
}
}
private sealed class NodeRenderData
{
public GroupData GroupData;
public NodeDatum NodeDatum;
public Vector2 NodePos;
public NodeRenderData(GroupData groupData, NodeDatum nodeDatum, Vector2 nodePos)
{
GroupData = groupData;
NodeDatum = nodeDatum;
NodePos = nodePos;
}
}
}
}