Files
tbd-station-14/Content.Server/Flash/Components/DamagedByFlashingComponent.cs
Ed ae321151ca Shadow anomaly returns (#24629)
* content

* add cat

* ambient

* I FORGOT HEARTS!

* fix ambient

* some fixes

* canCollide: false

* connect to damageable

* pi

* remove fx

* some fixes

* *sad bruh*

* hazed

* Update base_shadow.yml
2024-02-13 17:12:32 -05:00

16 lines
472 B
C#

using Content.Shared.Damage;
using Robust.Shared.Prototypes;
namespace Content.Server.Flash.Components;
// Also needed FlashableComponent on entity to work
[RegisterComponent, Access(typeof(DamagedByFlashingSystem))]
public sealed partial class DamagedByFlashingComponent : Component
{
/// <summary>
/// damage from flashing
/// </summary>
[DataField(required: true), ViewVariables(VVAccess.ReadWrite)]
public DamageSpecifier FlashDamage = new ();
}