* CEV-Eris SMES sprite as RSI. Has been modified so that the light overlay states use alpha blending. * Add tiny glow to SMES display sprite. * Appearances work v2 * More WiP * RoundToLevels works correctly on even level counts now. * SMES -> Smes because MS guidelines. * CEV-Eris APC sprite. * APC visuals. * Reduce SMES scale again to normal levels. * Update submodule
31 lines
681 B
C#
31 lines
681 B
C#
using System;
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using SS14.Shared.Serialization;
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namespace Content.Shared.GameObjects.Components.Power
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{
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[Serializable, NetSerializable]
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public enum ApcVisuals
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{
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ChargeState
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}
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[Serializable, NetSerializable]
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public enum ApcChargeState
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{
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/// <summary>
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/// APC does not have enough power to charge cell (if necessary) and keep powering the area.
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/// </summary>
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Lack,
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/// <summary>
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/// APC is not full but has enough power.
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/// </summary>
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Charging,
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/// <summary>
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/// APC battery is full and has enough power.
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/// </summary>
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Full,
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}
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}
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