Files
tbd-station-14/Content.Shared/GameObjects/Components/Chemistry/ReactiveComponent.cs
2021-05-04 15:37:16 +02:00

17 lines
485 B
C#

using System;
using Content.Shared.Chemistry;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization.Manager.Attributes;
namespace Content.Shared.GameObjects.Components.Chemistry
{
[RegisterComponent]
public class ReactiveComponent : Component
{
public override string Name => "Reactive";
[DataField("reactions", true, serverOnly:true)]
public ReagentEntityReaction[] Reactions { get; } = Array.Empty<ReagentEntityReaction>();
}
}