Files
tbd-station-14/Content.Server/GameObjects/EntitySystems/AI/Pathfinding/GraphUpdates/CollidableMove.cs
metalgearsloth 5391d3c72a Add utility AI (#806)
Co-authored-by: Pieter-Jan Briers <pieterjan.briers@gmail.com>
Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
2020-06-18 14:52:44 +02:00

15 lines
360 B
C#

using Robust.Shared.GameObjects.Components.Transform;
namespace Content.Server.GameObjects.EntitySystems.AI.Pathfinding.GraphUpdates
{
public struct CollidableMove : IPathfindingGraphUpdate
{
public MoveEvent MoveEvent { get; }
public CollidableMove(MoveEvent moveEvent)
{
MoveEvent = moveEvent;
}
}
}