* Added the button and manager * Minor cleanup * Reigstered to the wrong thing! * Unload UI * Address the review * First commit :) * Some cleanup * Added some comments and now the placehoder text goes away once you start typing * Some cleanup and better test command * Basic rate limiter class (Not finished) * Cleanup * Removed forgotten comment xD * Whitespace removal * Minor cleanup, cvar hours -> minutes * More minor tweaks * Don't cache timer and add examples to fields * Added CCvar for time between bug reports * Minor crash when restarting rounds fixed * It compiled on my computer! * Fix comment indents * Remove unecessary async, removed magic strings, simplfied sawmill to not use post inject * Make struct private * Simplfiy TryGetLongHeader * Changed list to enumerable * URI cleanup * Got rid of the queue, used a much better way! * Made the comments a little better and fix some issues with them * Added header consts * Maximum reports per round is now an error message * Time between reports is now in seconds * Change ordering * Change hotkey to O * only update window when its open * Split up validation * address review * Address a few issues * inheritance fix * API now doesn't keep track of requests, just uses the rate limited response from github * Rough idea of how channels would work * refactor: reorganized code, placed rate limiter into http-client-handler AND manager (usually only manager-one should work) * cleanup * Add user agent so api doesn't get mad * Better error logs * Cleanup * It now throws! * refactor: renaming, moved some methods, xml-doc cleanups * refactor: BugReportWindow formatted to convention, enforced 1 updates only 1 per sec * Add very basic licence info * Fixed the issues! * Set ccvar default to false * make the button better * fix test fail silly me * Adress the review! * refactor: cleanup of entry point code, binding server-side code with client-facing manager * Resolve the other issues and cleanup and stuff smile :) * not entity * fixes * Cleanup * Cleanup * forgor region * fixes * Split up function and more stuff * Better unsubs yaygit add -A * I pray... * Revert "I pray..." This reverts commit 9629fb4f1289c9009a03e4e4facd9ae975e6303e. * I think I have to add it in the pr * Revert "I think I have to add it in the pr" This reverts commit e185b42f570fe5f0f51e0e44761d7938e22e67f7. * Tweaks * Minor tweak to permissions --------- Co-authored-by: pa.pecherskij <pa.pecherskij@interfax.ru>
43 lines
1.4 KiB
C#
43 lines
1.4 KiB
C#
using Lidgren.Network;
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using Robust.Shared.Network;
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using Robust.Shared.Serialization;
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namespace Content.Shared.BugReport;
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/// <summary>
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/// Message with bug report data, which should be handled by server and used to create issue on issue tracker
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/// (or some other notification).
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/// </summary>
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public sealed class BugReportMessage : NetMessage
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{
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public override MsgGroups MsgGroup => MsgGroups.Command;
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public PlayerBugReportInformation ReportInformation = new();
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public override void ReadFromBuffer(NetIncomingMessage buffer, IRobustSerializer serializer)
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{
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ReportInformation.BugReportTitle = buffer.ReadString();
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ReportInformation.BugReportDescription = buffer.ReadString();
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}
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public override void WriteToBuffer(NetOutgoingMessage buffer, IRobustSerializer serializer)
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{
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buffer.Write(ReportInformation.BugReportTitle);
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buffer.Write(ReportInformation.BugReportDescription);
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}
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public override NetDeliveryMethod DeliveryMethod => NetDeliveryMethod.ReliableUnordered;
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}
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/// <summary>
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/// Stores user specified information from a bug report.
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/// </summary>
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/// <remarks>
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/// Clients can put whatever they want here so be careful!
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/// </remarks>
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public sealed class PlayerBugReportInformation
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{
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public string BugReportTitle = string.Empty;
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public string BugReportDescription = string.Empty;
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}
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