18 lines
499 B
C#
18 lines
499 B
C#
using Robust.Shared.GameStates;
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namespace Content.Shared.Vehicle.Components
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{
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/// <summary>
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/// Added to objects inside a vehicle to stop people besides the rider from
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/// removing them.
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/// </summary>
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[RegisterComponent, NetworkedComponent]
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public sealed partial class InVehicleComponent : Component
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{
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/// <summary>
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/// The vehicle this rider is currently riding.
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/// </summary>
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[ViewVariables] public VehicleComponent? Vehicle;
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}
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}
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