Files
tbd-station-14/Content.Server/Worldgen/Components/BiomeSelectionComponent.cs

22 lines
809 B
C#

using Content.Server.Worldgen.Systems.Biomes;
using Content.Server.Worldgen.Prototypes;
using Robust.Shared.Serialization.TypeSerializers.Implementations.Custom.Prototype.List;
namespace Content.Server.Worldgen.Components;
/// <summary>
/// This is used for selecting the biome(s) to be used during world generation.
/// </summary>
[RegisterComponent]
[Access(typeof(BiomeSelectionSystem))]
public sealed partial class BiomeSelectionComponent : Component
{
/// <summary>
/// The list of biomes available to this selector.
/// </summary>
/// <remarks>This is always sorted by priority after ComponentStartup.</remarks>
[DataField("biomes", required: true,
customTypeSerializer: typeof(PrototypeIdListSerializer<BiomePrototype>))] public List<string> Biomes = new();
}