Files
tbd-station-14/Content.Client/Light/Components/EmergencyLightComponent.cs

19 lines
361 B
C#

using Content.Shared.Light.Component;
using Robust.Shared.GameObjects;
using Robust.Shared.GameStates;
namespace Content.Client.Light.Components;
[RegisterComponent]
[NetworkedComponent]
public sealed partial class EmergencyLightComponent : SharedEmergencyLightComponent
{
}
public enum EmergencyLightVisualLayers
{
Base,
LightOff,
LightOn,
}