Files
tbd-station-14/Content.Server/Chemistry/ReagentEffects/Paralyze.cs
Nemanja b9fb66f005 Chem guidebook (#17123)
* im good at atomizing. welcome to half-finished chem guides.

* wagh

* e

* save work

* aa

* woweee UI

* finishing the last of it

* don't actually update the engine :(

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Co-authored-by: moonheart08 <moonheart08@users.noreply.github.com>
2023-06-04 15:45:02 -05:00

30 lines
958 B
C#

using Content.Shared.Chemistry.Reagent;
using Content.Server.Stunnable;
using Robust.Shared.Prototypes;
namespace Content.Server.Chemistry.ReagentEffects;
public sealed class Paralyze : ReagentEffect
{
[DataField("paralyzeTime")] public double ParalyzeTime = 2;
/// <remarks>
/// true - refresh paralyze time, false - accumulate paralyze time
/// </remarks>
[DataField("refresh")] public bool Refresh = true;
protected override string? ReagentEffectGuidebookText(IPrototypeManager prototype, IEntitySystemManager entSys)
=> Loc.GetString("reagent-effect-guidebook-paralyze",
("chance", Probability),
("time", ParalyzeTime));
public override void Effect(ReagentEffectArgs args)
{
var paralyzeTime = ParalyzeTime;
paralyzeTime *= args.Scale;
EntitySystem.Get<StunSystem>().TryParalyze(args.SolutionEntity, TimeSpan.FromSeconds(paralyzeTime), Refresh);
}
}