71 lines
2.2 KiB
C#
71 lines
2.2 KiB
C#
#nullable enable
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Reflection;
|
|
using Content.Server.GameObjects.Components.NodeContainer.Nodes;
|
|
using Robust.Shared.Interfaces.Reflection;
|
|
using Robust.Shared.IoC;
|
|
|
|
namespace Content.Server.GameObjects.Components.NodeContainer.NodeGroups
|
|
{
|
|
public interface INodeGroupFactory
|
|
{
|
|
/// <summary>
|
|
/// Performs reflection to associate <see cref="INodeGroup"/> implementations with the
|
|
/// string specified in their <see cref="NodeGroupAttribute"/>.
|
|
/// </summary>
|
|
void Initialize();
|
|
|
|
/// <summary>
|
|
/// Returns a new <see cref="INodeGroup"/> instance.
|
|
/// </summary>
|
|
INodeGroup MakeNodeGroup(Node sourceNode);
|
|
}
|
|
|
|
public class NodeGroupFactory : INodeGroupFactory
|
|
{
|
|
[Dependency] private readonly IReflectionManager _reflectionManager = default!;
|
|
[Dependency] private readonly IDynamicTypeFactory _typeFactory = default!;
|
|
|
|
private readonly Dictionary<NodeGroupID, Type> _groupTypes = new();
|
|
|
|
public void Initialize()
|
|
{
|
|
var nodeGroupTypes = _reflectionManager.GetAllChildren<INodeGroup>();
|
|
foreach (var nodeGroupType in nodeGroupTypes)
|
|
{
|
|
var att = nodeGroupType.GetCustomAttribute<NodeGroupAttribute>();
|
|
if (att != null)
|
|
{
|
|
foreach (var groupID in att.NodeGroupIDs)
|
|
{
|
|
_groupTypes.Add(groupID, nodeGroupType);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public INodeGroup MakeNodeGroup(Node sourceNode)
|
|
{
|
|
if (_groupTypes.TryGetValue(sourceNode.NodeGroupID, out var type))
|
|
{
|
|
var nodeGroup = _typeFactory.CreateInstance<INodeGroup>(type);
|
|
nodeGroup.Initialize(sourceNode);
|
|
return nodeGroup;
|
|
}
|
|
throw new ArgumentException($"{sourceNode.NodeGroupID} did not have an associated {nameof(INodeGroup)}.");
|
|
}
|
|
}
|
|
|
|
public enum NodeGroupID
|
|
{
|
|
Default,
|
|
HVPower,
|
|
MVPower,
|
|
Apc,
|
|
AMEngine,
|
|
Pipe,
|
|
WireNet
|
|
}
|
|
}
|