Files
tbd-station-14/Content.Server/Nutrition/Components/DrinkComponent.cs
Leon Friedrich 19277a2276 More DoAfter Changes (#14609)
* DoAfters

* Compact Clone()

* Fix mice and cuffables

* Try generalize attempt events

* moves climbabledoafter event to shared, fixes issue with climbable target

* Fix merge (cuffing)

* Make all events netserializable

* handful of doafter events moved

* moves the rest of the events to their respective shared folders

* Changes all mentions of server doafter to shared

* stop stripping cancellation

* fix merge errors

* draw paused doafters

* handle unpausing

* missing netserializable ref

* removes break on stun reference

* removes cuffing state reference

* Fix tools

* Fix door prying.

* Fix construction

* Fix dumping

* Fix wielding assert

* fix rev

* Fix test

* more test fixes

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Co-authored-by: keronshb <keronshb@live.com>
2023-04-02 21:13:48 -04:00

51 lines
1.6 KiB
C#

using Content.Server.Nutrition.EntitySystems;
using Content.Shared.DoAfter;
using Content.Shared.FixedPoint;
using JetBrains.Annotations;
using Robust.Shared.Audio;
namespace Content.Server.Nutrition.Components
{
[RegisterComponent]
[Access(typeof(DrinkSystem))]
public sealed class DrinkComponent : Component
{
[DataField("solution")]
public string SolutionName { get; set; } = DefaultSolutionName;
public const string DefaultSolutionName = "drink";
[DataField("useSound")]
public SoundSpecifier UseSound = new SoundPathSpecifier("/Audio/Items/drink.ogg");
[DataField("isOpen")]
internal bool DefaultToOpened;
[ViewVariables(VVAccess.ReadWrite)]
public FixedPoint2 TransferAmount { get; [UsedImplicitly] private set; } = FixedPoint2.New(5);
[ViewVariables(VVAccess.ReadWrite)]
public bool Opened;
[DataField("openSounds")]
public SoundSpecifier OpenSounds = new SoundCollectionSpecifier("canOpenSounds");
[DataField("pressurized")]
public bool Pressurized;
[DataField("burstSound")]
public SoundSpecifier BurstSound = new SoundPathSpecifier("/Audio/Effects/flash_bang.ogg");
/// <summary>
/// How long it takes to drink this yourself.
/// </summary>
[DataField("delay")]
public float Delay = 1;
/// <summary>
/// This is how many seconds it takes to force feed someone this drink.
/// </summary>
[DataField("forceFeedDelay")]
public float ForceFeedDelay = 3;
}
}