Files
tbd-station-14/Content.Shared/Tiles/RequiresTileComponent.cs

13 lines
285 B
C#

using Robust.Shared.GameStates;
namespace Content.Shared.Tiles;
/// <summary>
/// Deletes the entity if the tile changes from under it. Used for visual effects.
/// </summary>
[RegisterComponent, NetworkedComponent]
public sealed partial class RequiresTileComponent : Component
{
}