Files
tbd-station-14/Content.Server/Commands/Atmos/SetTemperatureCommand.cs
Vera Aguilera Puerto a2b737d945 Atmos pipe rework (#3833)
* Initial

* Cleanup a bunch of things

* some changes dunno

* RequireAnchored

* a

* stuff

* more work

* Lots of progress

* delete pipe visualizer

* a

* b

* pipenet and pipenode cleanup

* Fixes

* Adds GasValve

* Adds GasMiner

* Fix stuff, maybe?

* More fixes

* Ignored components on the client

* Adds thermomachine behavior, change a bunch of stuff

* Remove Anchored

* some work, but it's shitcode

* significantly more ECS

* ECS AtmosDevices

* Cleanup

* fix appearance

* when the pipe direction is sus

* Gas tanks and canisters

* pipe anchoring and stuff

* coding is my passion

* Unsafe pipes take longer to unanchor

* turns out we're no longer using eris canisters

* Gas canister inserted tank appearance, improvements

* Work on a bunch of appearances

* Scrubber appearance

* Reorganize AtmosphereSystem.Piping into a bunch of different systems

* Appearance for vent/scrubber/pump turns off when leaving atmosphere

* ThermoMachine appearance

* Cleanup gas tanks

* Remove passive gate unused imports

* remove old canister UI functionality

* PipeNode environment air, make everything use AssumeAir instead of merging manually

* a

* Reorganize atmos to follow new structure

* ?????

* Canister UI, restructure client

* Restructure shared

* Fix build tho

* listen, at least the canister UI works entirely...

* fix build : )

* Atmos device prototypes have names and descriptions

* gas canister ui slider doesn't jitter

* trinary prototypes

* sprite for miners

* ignore components

* fix YAML

* Fix port system doing useless thing

* Fix build

* fix thinking moment

* fix build again because

* canister direction

* pipenode is a word

* GasTank Air will throw on invalid states

* fix build....

* Unhardcode volume pump thresholds

* Volume pump and filter take time into account

* Rename Join/Leave atmosphere events to AtmosDeviceEnabled/Disabled Event

* Gas tank node volume is set by initial mixtuer

* I love node container
2021-06-19 13:25:05 +02:00

80 lines
2.4 KiB
C#

#nullable enable
using Content.Server.Administration;
using Content.Server.Atmos.Components;
using Content.Shared.Administration;
using Content.Shared.Atmos;
using Robust.Shared.Console;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Map;
using Robust.Shared.Maths;
namespace Content.Server.Commands.Atmos
{
[AdminCommand(AdminFlags.Debug)]
public class SetTemperatureCommand : IConsoleCommand
{
public string Command => "settemp";
public string Description => "Sets a tile's temperature (in kelvin).";
public string Help => "Usage: settemp <X> <Y> <GridId> <Temperature>";
public void Execute(IConsoleShell shell, string argStr, string[] args)
{
if (args.Length < 4) return;
if(!int.TryParse(args[0], out var x)
|| !int.TryParse(args[1], out var y)
|| !int.TryParse(args[2], out var id)
|| !float.TryParse(args[3], out var temperature)) return;
var gridId = new GridId(id);
var mapMan = IoCManager.Resolve<IMapManager>();
if (temperature < Atmospherics.TCMB)
{
shell.WriteLine("Invalid temperature.");
return;
}
if (!gridId.IsValid() || !mapMan.TryGetGrid(gridId, out var gridComp))
{
shell.WriteLine("Invalid grid ID.");
return;
}
var entMan = IoCManager.Resolve<IEntityManager>();
if (!entMan.TryGetEntity(gridComp.GridEntityId, out var grid))
{
shell.WriteLine("Failed to get grid entity.");
return;
}
if (!grid.HasComponent<GridAtmosphereComponent>())
{
shell.WriteLine("Grid doesn't have an atmosphere.");
return;
}
var gam = grid.GetComponent<GridAtmosphereComponent>();
var indices = new Vector2i(x, y);
var tile = gam.GetTile(indices);
if (tile == null)
{
shell.WriteLine("Invalid coordinates.");
return;
}
if (tile.Air == null)
{
shell.WriteLine("Can't change that tile's temperature.");
return;
}
tile.Air.Temperature = temperature;
tile.Invalidate();
}
}
}