Files
tbd-station-14/Content.Server/Administration/Commands/RejuvenateCommand.cs
2022-07-06 17:58:14 +10:00

103 lines
3.9 KiB
C#

using Content.Server.Atmos.Components;
using Content.Server.Atmos.EntitySystems;
using Content.Server.Atmos.Miasma;
using Content.Server.Body.Components;
using Content.Server.Body.Systems;
using Content.Server.Disease.Components;
using Content.Server.Disease;
using Content.Server.MobState;
using Content.Server.Nutrition.Components;
using Content.Server.Nutrition.EntitySystems;
using Content.Shared.Administration;
using Content.Shared.Damage;
using Content.Shared.Jittering;
using Content.Shared.MobState.Components;
using Content.Shared.Nutrition.Components;
using Content.Shared.StatusEffect;
using Robust.Server.Player;
using Robust.Shared.Console;
namespace Content.Server.Administration.Commands
{
[AdminCommand(AdminFlags.Admin)]
public sealed class RejuvenateCommand : IConsoleCommand
{
public string Command => "rejuvenate";
public string Description => Loc.GetString("rejuvenate-command-description");
public string Help => Loc.GetString("rejuvenate-command-help-text");
public void Execute(IConsoleShell shell, string argStr, string[] args)
{
if (args.Length < 1 && shell.Player is IPlayerSession player) //Try to heal the users mob if applicable
{
shell.WriteLine(Loc.GetString("rejuvenate-command-self-heal-message"));
if (player.AttachedEntity == null)
{
shell.WriteLine(Loc.GetString("rejuvenate-command-no-entity-attached-message"));
return;
}
PerformRejuvenate(player.AttachedEntity.Value);
}
var entityManager = IoCManager.Resolve<IEntityManager>();
foreach (var arg in args)
{
if (!EntityUid.TryParse(arg, out var entity) || !entityManager.EntityExists(entity))
{
shell.WriteLine(Loc.GetString("shell-could-not-find-entity",("entity", arg)));
continue;
}
PerformRejuvenate(entity);
}
}
public static void PerformRejuvenate(EntityUid target)
{
var targetUid = target;
var entMan = IoCManager.Resolve<IEntityManager>();
entMan.GetComponentOrNull<HungerComponent>(targetUid)?.ResetFood();
// TODO holy shit make this an event my man!
EntitySystem.Get<StatusEffectsSystem>().TryRemoveAllStatusEffects(target);
if(entMan.TryGetComponent(target , out ThirstComponent? thirst))
{
EntitySystem.Get<ThirstSystem>().ResetThirst(thirst);
}
if (entMan.TryGetComponent(target, out FlammableComponent? flammable))
{
EntitySystem.Get<FlammableSystem>().Extinguish(target, flammable);
}
if (entMan.TryGetComponent(target, out DamageableComponent? damageable))
{
EntitySystem.Get<DamageableSystem>().SetAllDamage(damageable, 0);
}
if (entMan.TryGetComponent(target, out CreamPiedComponent? creamPied))
{
EntitySystem.Get<CreamPieSystem>().SetCreamPied(target, creamPied, false);
}
if (entMan.TryGetComponent(target, out BloodstreamComponent? bloodStream))
{
var sys = EntitySystem.Get<BloodstreamSystem>();
sys.TryModifyBleedAmount(target, -bloodStream.BleedAmount, bloodStream);
sys.TryModifyBloodLevel(target, bloodStream.BloodSolution.AvailableVolume, bloodStream);
}
if (entMan.TryGetComponent<DiseaseCarrierComponent>(target, out var carrier))
{
EntitySystem.Get<DiseaseSystem>().CureAllDiseases(target, carrier);
}
entMan.RemoveComponent<JitteringComponent>(target);
entMan.RemoveComponent<RottingComponent>(target);
}
}
}