using Content.Server.Atmos.Components; using Content.Server.Atmos.EntitySystems; using Content.Server.Atmos.Miasma; using Content.Server.Body.Components; using Content.Server.Body.Systems; using Content.Server.Disease.Components; using Content.Server.Disease; using Content.Server.MobState; using Content.Server.Nutrition.Components; using Content.Server.Nutrition.EntitySystems; using Content.Shared.Administration; using Content.Shared.Damage; using Content.Shared.Jittering; using Content.Shared.MobState.Components; using Content.Shared.Nutrition.Components; using Content.Shared.StatusEffect; using Robust.Server.Player; using Robust.Shared.Console; namespace Content.Server.Administration.Commands { [AdminCommand(AdminFlags.Admin)] public sealed class RejuvenateCommand : IConsoleCommand { public string Command => "rejuvenate"; public string Description => Loc.GetString("rejuvenate-command-description"); public string Help => Loc.GetString("rejuvenate-command-help-text"); public void Execute(IConsoleShell shell, string argStr, string[] args) { if (args.Length < 1 && shell.Player is IPlayerSession player) //Try to heal the users mob if applicable { shell.WriteLine(Loc.GetString("rejuvenate-command-self-heal-message")); if (player.AttachedEntity == null) { shell.WriteLine(Loc.GetString("rejuvenate-command-no-entity-attached-message")); return; } PerformRejuvenate(player.AttachedEntity.Value); } var entityManager = IoCManager.Resolve(); foreach (var arg in args) { if (!EntityUid.TryParse(arg, out var entity) || !entityManager.EntityExists(entity)) { shell.WriteLine(Loc.GetString("shell-could-not-find-entity",("entity", arg))); continue; } PerformRejuvenate(entity); } } public static void PerformRejuvenate(EntityUid target) { var targetUid = target; var entMan = IoCManager.Resolve(); entMan.GetComponentOrNull(targetUid)?.ResetFood(); // TODO holy shit make this an event my man! EntitySystem.Get().TryRemoveAllStatusEffects(target); if(entMan.TryGetComponent(target , out ThirstComponent? thirst)) { EntitySystem.Get().ResetThirst(thirst); } if (entMan.TryGetComponent(target, out FlammableComponent? flammable)) { EntitySystem.Get().Extinguish(target, flammable); } if (entMan.TryGetComponent(target, out DamageableComponent? damageable)) { EntitySystem.Get().SetAllDamage(damageable, 0); } if (entMan.TryGetComponent(target, out CreamPiedComponent? creamPied)) { EntitySystem.Get().SetCreamPied(target, creamPied, false); } if (entMan.TryGetComponent(target, out BloodstreamComponent? bloodStream)) { var sys = EntitySystem.Get(); sys.TryModifyBleedAmount(target, -bloodStream.BleedAmount, bloodStream); sys.TryModifyBloodLevel(target, bloodStream.BloodSolution.AvailableVolume, bloodStream); } if (entMan.TryGetComponent(target, out var carrier)) { EntitySystem.Get().CureAllDiseases(target, carrier); } entMan.RemoveComponent(target); entMan.RemoveComponent(target); } } }