Files
tbd-station-14/Content.Client/Light/Components/ExpendableLightComponent.cs
2022-02-16 18:23:23 +11:00

16 lines
487 B
C#

using Content.Shared.Light.Component;
using Robust.Shared.Audio;
using Robust.Shared.GameObjects;
namespace Content.Client.Light.Components
{
/// <summary>
/// Component that represents a handheld expendable light which can be activated and eventually dies over time.
/// </summary>
[RegisterComponent]
public sealed class ExpendableLightComponent : SharedExpendableLightComponent
{
public IPlayingAudioStream? PlayingStream { get; set; }
}
}