* move all the radio components and system to Shared. * duh split impl * address reviews * cleanup --------- Co-authored-by: walksanatora <walkerffo22@gmail.com>
14 lines
352 B
C#
14 lines
352 B
C#
using Robust.Shared.GameStates;
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namespace Content.Shared.Radio.Components;
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/// <summary>
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/// This component is used to tag players that are currently wearing an ACTIVE headset.
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/// </summary>
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[RegisterComponent, NetworkedComponent]
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public sealed partial class WearingHeadsetComponent : Component
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{
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[DataField]
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public EntityUid Headset;
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}
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