Files
tbd-station-14/Content.Server/Power/NodeGroups/BaseNetConnectorNodeGroup.cs
metalgearsloth bd69fc612a Predicted internals (#33800)
* Predicted gas pumps

I wanted to try out atmos and first thing I found.

* a

* Atmos device prediction

- Canisters
- Tanks
- Internals

AirMixes aren't predicted so nothing on that front but all the UIs should be a lot closer.

* Remove details range

* Gas tank prediction

* Even more sweeping changes

* Alerts

* rehg

* Popup fix

* Fix merge conflicts

* Fix

* Review
2025-05-02 18:22:29 +10:00

44 lines
1.6 KiB
C#

using Content.Server.NodeContainer.NodeGroups;
using Content.Server.NodeContainer.Nodes;
using Content.Server.Power.Components;
using Content.Shared.NodeContainer;
using Content.Shared.NodeContainer.NodeGroups;
namespace Content.Server.Power.NodeGroups
{
public abstract class BaseNetConnectorNodeGroup<TNetType> : BaseNodeGroup
{
protected IEntityManager EntMan = default!;
public override void Initialize(Node sourceNode, IEntityManager entMan)
{
base.Initialize(sourceNode, entMan);
EntMan = entMan;
}
public override void LoadNodes(List<Node> groupNodes)
{
base.LoadNodes(groupNodes);
foreach (var node in groupNodes)
{
// TODO POWER PERFORMANCE
// Replace this with TryComps or some other sane way of doing this, the current solution is awful.
// This allocates an array, copies ALL of an entities components over, and then iterates over them to
// yield any that implement the interface.
foreach (var comp in EntMan.GetComponents<IBaseNetConnectorComponent<TNetType>>(node.Owner))
{
if ((comp.NodeId == null ||
comp.NodeId == node.Name) &&
(NodeGroupID) comp.Voltage == node.NodeGroupID)
{
SetNetConnectorNet(comp);
}
}
}
}
protected abstract void SetNetConnectorNet(IBaseNetConnectorComponent<TNetType> netConnectorComponent);
}
}