* Engine namespace changes.
* Automated remove redundant using statements.
* Simplified Graphics namespace.
* Apparently the container system stores full type names in the map file.😞 This updates those names.
* API Changes to LocalizationManager.LoadCulture.
* Update submodule to v0.3.2
14 lines
454 B
C#
14 lines
454 B
C#
using Robust.Client.UserInterface;
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using Robust.Shared.GameObjects;
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namespace Content.Client.UserInterface
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{
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public interface IItemSlotManager
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{
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bool OnButtonPressed(GUIBoundKeyEventArgs args, IEntity item);
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void UpdateCooldown(ItemSlotButton cooldownTexture, IEntity entity);
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bool SetItemSlot(ItemSlotButton button, IEntity entity);
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void HoverInSlot(ItemSlotButton button, IEntity entity, bool fits);
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}
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}
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