73 lines
1.4 KiB
C#
73 lines
1.4 KiB
C#
using Content.Shared.Actions;
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using Content.Shared.DoAfter;
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using Robust.Shared.Serialization;
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namespace Content.Shared.Revenant;
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[Serializable, NetSerializable]
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public sealed partial class SoulEvent : SimpleDoAfterEvent
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{
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}
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public sealed class SoulSearchDoAfterComplete : EntityEventArgs
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{
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public readonly EntityUid Target;
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public SoulSearchDoAfterComplete(EntityUid target)
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{
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Target = target;
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}
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}
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public sealed class SoulSearchDoAfterCancelled : EntityEventArgs
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{
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}
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[Serializable, NetSerializable]
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public sealed partial class HarvestEvent : SimpleDoAfterEvent
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{
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}
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public sealed class HarvestDoAfterComplete : EntityEventArgs
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{
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public readonly EntityUid Target;
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public HarvestDoAfterComplete(EntityUid target)
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{
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Target = target;
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}
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}
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public sealed class HarvestDoAfterCancelled : EntityEventArgs
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{
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}
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public sealed partial class RevenantShopActionEvent : InstantActionEvent
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{
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}
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public sealed partial class RevenantDefileActionEvent : InstantActionEvent
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{
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}
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public sealed partial class RevenantOverloadLightsActionEvent : InstantActionEvent
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{
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}
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public sealed partial class RevenantBlightActionEvent : InstantActionEvent
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{
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}
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public sealed partial class RevenantMalfunctionActionEvent : InstantActionEvent
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{
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}
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[NetSerializable, Serializable]
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public enum RevenantVisuals : byte
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{
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Corporeal,
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Stunned,
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Harvesting,
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}
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