Files
tbd-station-14/Content.Server/GameObjects/EntitySystems/VerbSystem.cs
2019-05-22 08:53:50 -07:00

118 lines
4.2 KiB
C#

using System.Collections.Generic;
using Content.Shared.GameObjects;
using Content.Shared.GameObjects.EntitySystemMessages;
using Robust.Server.Interfaces.Player;
using Robust.Shared.GameObjects;
using Robust.Shared.GameObjects.Systems;
using Robust.Shared.Interfaces.GameObjects;
using Robust.Shared.Interfaces.Network;
using Robust.Shared.IoC;
using static Content.Shared.GameObjects.EntitySystemMessages.VerbSystemMessages;
namespace Content.Server.GameObjects.EntitySystems
{
public class VerbSystem : EntitySystem
{
#pragma warning disable 649
[Dependency] private readonly IEntityManager _entityManager;
[Dependency] private readonly IPlayerManager _playerManager;
#pragma warning restore 649
public override void Initialize()
{
base.Initialize();
IoCManager.InjectDependencies(this);
}
public override void RegisterMessageTypes()
{
base.RegisterMessageTypes();
RegisterMessageType<RequestVerbsMessage>();
RegisterMessageType<UseVerbMessage>();
}
public override void HandleNetMessage(INetChannel channel, EntitySystemMessage message)
{
base.HandleNetMessage(channel, message);
switch (message)
{
case RequestVerbsMessage req:
{
if (!_entityManager.TryGetEntity(req.EntityUid, out var entity))
{
return;
}
var session = _playerManager.GetSessionByChannel(channel);
var userEntity = session.AttachedEntity;
var data = new List<VerbsResponseMessage.VerbData>();
foreach (var (component, verb) in VerbUtility.GetVerbs(entity))
{
if (verb.RequireInteractionRange)
{
var distanceSquared = (userEntity.Transform.WorldPosition - entity.Transform.WorldPosition)
.LengthSquared;
if (distanceSquared > Verb.InteractionRangeSquared)
{
continue;
}
}
var vis = verb.GetVisibility(userEntity, component);
if(vis == VerbVisibility.Invisible)
continue;
// TODO: These keys being giant strings is inefficient as hell.
data.Add(new VerbsResponseMessage.VerbData(verb.GetText(userEntity, component),
$"{component.GetType()}:{verb.GetType()}",
vis == VerbVisibility.Visible));
}
var response = new VerbsResponseMessage(data, req.EntityUid);
RaiseNetworkEvent(response, channel);
break;
}
case UseVerbMessage use:
{
if (!_entityManager.TryGetEntity(use.EntityUid, out var entity))
{
return;
}
var session = _playerManager.GetSessionByChannel(channel);
var userEntity = session.AttachedEntity;
foreach (var (component, verb) in VerbUtility.GetVerbs(entity))
{
if ($"{component.GetType()}:{verb.GetType()}" != use.VerbKey)
{
continue;
}
if (verb.RequireInteractionRange)
{
var distanceSquared = (userEntity.Transform.WorldPosition - entity.Transform.WorldPosition)
.LengthSquared;
if (distanceSquared > Verb.InteractionRangeSquared)
{
break;
}
}
verb.Activate(userEntity, component);
break;
}
break;
}
}
}
}
}