Files
tbd-station-14/Content.Server/GameObjects/Components/Culinary/SliceableFoodComponent.cs
Acruid 9459400002 SoundSystem Improvements (#3697)
* Refactor all audio to use the new SoundSystem.

* Update submodule

Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
2021-03-21 17:12:03 +01:00

90 lines
3.1 KiB
C#

using System.Threading.Tasks;
using Content.Server.GameObjects.Components.Chemistry;
using Content.Server.GameObjects.Components.GUI;
using Content.Server.GameObjects.Components.Items.Storage;
using Content.Server.GameObjects.Components.Nutrition;
using Content.Shared.Chemistry;
using Content.Shared.GameObjects.EntitySystems;
using Content.Shared.Interfaces.GameObjects.Components;
using Robust.Server.GameObjects;
using Robust.Shared.Audio;
using Robust.Shared.Containers;
using Robust.Shared.GameObjects;
using Robust.Shared.Localization;
using Robust.Shared.Player;
using Robust.Shared.Serialization.Manager.Attributes;
using Robust.Shared.Utility;
using Robust.Shared.ViewVariables;
namespace Content.Server.GameObjects.Components.Culinary
{
[RegisterComponent]
class SliceableFoodComponent : Component, IInteractUsing, IExamine
{
public override string Name => "SliceableFood";
int IInteractUsing.Priority => 1; // take priority over eating with utensils
[DataField("slice")] [ViewVariables(VVAccess.ReadWrite)]
private string _slice = string.Empty;
[DataField("sound")] [ViewVariables(VVAccess.ReadWrite)]
private string _sound = "/Audio/Items/Culinary/chop.ogg";
[DataField("count")] [ViewVariables(VVAccess.ReadWrite)]
private ushort _totalCount = 5;
[ViewVariables(VVAccess.ReadWrite)] public ushort Count;
public override void Initialize()
{
base.Initialize();
Count = _totalCount;
Owner.EnsureComponent<FoodComponent>();
Owner.EnsureComponent<SolutionContainerComponent>();
}
async Task<bool> IInteractUsing.InteractUsing(InteractUsingEventArgs eventArgs)
{
if (string.IsNullOrEmpty(_slice))
{
return false;
}
if (!Owner.TryGetComponent(out SolutionContainerComponent? solution))
{
return false;
}
if (!eventArgs.Using.TryGetComponent(out UtensilComponent? utensil) || !utensil.HasType(UtensilType.Knife))
{
return false;
}
var itemToSpawn = Owner.EntityManager.SpawnEntity(_slice, Owner.Transform.Coordinates);
if (eventArgs.User.TryGetComponent(out HandsComponent? handsComponent))
{
if (ContainerHelpers.IsInContainer(Owner))
{
handsComponent.PutInHandOrDrop(itemToSpawn.GetComponent<ItemComponent>());
}
}
SoundSystem.Play(Filter.Pvs(Owner), _sound, Owner.Transform.Coordinates,
AudioParams.Default.WithVolume(-2));
Count--;
if (Count < 1)
{
Owner.Delete();
return true;
}
solution.TryRemoveReagent("chem.Nutriment", solution.CurrentVolume / ReagentUnit.New(Count + 1));
return true;
}
public void Examine(FormattedMessage message, bool inDetailsRange)
{
message.AddMarkup(Loc.GetString($"There are { Count } slices remaining."));
}
}
}