Files
tbd-station-14/Content.Client/GameObjects/Components/Wires/WiresBoundUserInterface.cs
DrSmugleaf 902aa128c2 Enable nullability in Content.Client (#3257)
* Enable nullability in Content.Client

* Remove #nullable enable

* Merge fixes

* Remove Debug.Assert

* Merge fixes

* Fix build

* Fix build
2021-03-10 14:48:29 +01:00

45 lines
1.2 KiB
C#

using Robust.Client.GameObjects;
using Robust.Shared.GameObjects;
using static Content.Shared.GameObjects.Components.SharedWiresComponent;
namespace Content.Client.GameObjects.Components.Wires
{
public class WiresBoundUserInterface : BoundUserInterface
{
private WiresMenu? _menu;
public WiresBoundUserInterface(ClientUserInterfaceComponent owner, object uiKey) : base(owner, uiKey)
{
}
protected override void Open()
{
base.Open();
_menu = new WiresMenu(this);
_menu.OnClose += Close;
_menu.OpenCentered();
}
protected override void UpdateState(BoundUserInterfaceState state)
{
base.UpdateState(state);
_menu?.Populate((WiresBoundUserInterfaceState) state);
}
public void PerformAction(int id, WiresAction action)
{
SendMessage(new WiresActionMessage(id, action));
}
protected override void Dispose(bool disposing)
{
base.Dispose(disposing);
if (!disposing)
return;
_menu?.Dispose();
}
}
}